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Why I'll never stop buying GME, and why you probably should
When I turned 18, there was a casino about 2 hours away on a reservation that I could get into. We'd get paid on Friday night, head to the gas station near us that would cash a paycheck, pile into my crappy little Ford, then make the drive. We'd get there a little before midnight and everyone had their own game. The second time we went, one of my friends was hypnotized by the craps table. There were 16 players standing around this sea of green, and every minute or so, you could hear them screaming at the top of their lungs like they just won a million dollars. On the way home that night, I taught him everything I learned from books I'd read about the different bets. "Smart" bets where the house edge was only 1.4%, all the way down to the risky ones where the house edge was over 10% (meaning that for every $100 wagered, you should expect to lose $10). The next time we went, we hung around the table, trying to figure out the right way to bet. It seemed a little complicated, so we tried other games. At the end of the night, I had the last $10 and he asked if he could borrow it to go place a bet. I handed it over, then went to the bathroom in preparation for the ride home. When I finally found him again, he had a stack of chips in front of him. He had been gone for about 5 minutes and already turned $10 into a few hundred. Well, if you can turn 10 into 100, you can turn 100 into 1,000 just as easily. We left empty handed that night, but I'll never forget the rush. I loved blackjack. I learned how to play at an early age from my uncle, who would always cheat and take my money. He'd say "I just taught you a very valuable lesson." He actually taught me two: 1) if you play against a casino, you may have a good night and win thousands of dollars, but if you keep going back, you'll eventually have nothing left. 2) My uncle was a scumbag who continually cheated and took my money, then told the family I was a poor sport and they couldn't understand why I hated doing anything with him. One of my earliest memories at the casino was running $100 at the blackjack table into $3000, which is more than I made in a month of bussing tables. I went home, paid my rent and blew the rest on useless things I can't even remember. What does any of this have to do with $GME? Well I'm still chasing the same high as I was when I was 18. I don't go to the casino anymore, but I've got something even better on my computer. I bought $2k worth of weeklies on Jan 25. Before everything crashed, they were worth over $100k, more than enough to fix most of the problems I've caused in my life. BUT, I was still standing around that craps table. The roller had just made his 30th point in a row, $GME was on fire and couldn't possibly roll a 7! I put my 2k back in my pocket and shoved the rest on the pass line. A few minutes later, the croupier inevitably yells "7 out!" and just like that, I'm back to nothing. Now I do what every moron around the table does. You reach back into your pocket, pull out the 2k and make a deal with your maker. "Just let it happen one more time. I won't be greedy THIS time and I'll stop when I hit 50k." I stop looking at the smart bets and start eyeing the center of the table, where hard ways are paying 10:1. Yeah, that'll be how I get back to 50k. A couple of those in a row and I can put a down payment on a house. 5 minutes later, I'm on my way out to the car and I feel like I've been punched in the gut. Again. Every one of you in this subreddit is another person sitting at the casino. Everyone has their game. The people holding $GME stonks right now? You're playing baccarat. If you've never heard of it, it's what James Bond plays in the old movies. It's about the most boring thing you can do. Two hands are dealt and you're betting on which one wins before anything happens. There's no actual skill and it's the same thing as betting heads or tails, while losing 1% of your bet every time. The people who cashed out and picked something else like $AMC or $BB? Those are the slot players. You had a big hit and now you're going to switch machines because the other ones are "due". You're looking for the exact same magic, thinking there was something smart in your play, when it was really just dumb luck in timing. The people saying "If Daddy Elon or Cowboy Cuban gets in, we can trigger a squeeze!" You're the guy who spent too much money in the first 20 minutes of the trip and now you're begging everyone else for a loan. Tldr: Nothing is happening with $GME. Stop saying "tomorrow is the day." Billionaires are not coming to bail you out. If institutional investors come in, they're waiting for this constant downhill slide to end at where the stock belongs, probably around $20. You can't trigger shit by holding. The HFs will outlast you. Edit: Screenshots from the worst 40 minutes of my financial life https://imgur.com/a/MlTRJmx Edit 2: JFC, some of you are takin WSB way too seriously. You should not be using reddit for DD. Also, this is not financial advice. Don't take financial advice from someone who tells you stories about chasing highs at casinos. Edit 3: This is WSB, my dudes. I'm glad most of you were entertained by my story. For the few of you who got that worked up by a random stranger on the internet telling you that he's a degenerate, you may actually have a problem. https://www.ncpgambling.org/help-treatment/
I was asked to make a post about some stories within the Casino grounds so I thought I'd share. I have many so I'll do my best to pick the better ones. Some back information: I've been a Casino Dealer for 11 years, I've been a supervisor for five years, and I've been a Surveillance Operator for one year. I've worked at three properties, none of which are connected or owned by the same company. I've worked on : Government/Private/Native American owned casinos.
From Hero to Zero.
At my first Casino, I was one of the first group of people who were trained to deal Roulette . After 4 weeks of working 6PM-3AM then doing roulette training from 3AM-8AM (Not paid) , I actually really enjoyed the game and after about six months I became extremely quick at the number game and the pace of the action was steady with very low margin of errors. Young man walks in, cashes in for $500. He buys in for $2 chips and just loads the board. After a few spins and pretty decent hits, he then changes his chips from $2 to 5$ then to $10 and racks his winnings up to $10,000. It was then, five spins in a row, he loaded the board with some pretty gross bets, and every spin I would hit the ONE number with either NO CHIPS on it, or maybe 1 chip , He lost all $10,000 in a matter of minutes. He leaves , and I go on break. After my break I was going back to the same table and wouldn't you know it, the same young man walks in and cashes in another $500. He tells me he just sold his car outside and this is all that he had left. So we do the same deal, buys in for $2 chips, then slowly starts betting $5 chips, $10, $25...and he makes $10,000 AGAIN. Within the next 25 minutes it was straight agony. Every spin, same thing, he would bet $2500 in chips, and win only $250, $400, and after about a half hour he lost it all . Never saw the guy again. 2) Man down At this property, we are 24 hours for table games. It's currently 5AM , and I'm dealing some $25 Blackjack to this guy. He's probably early thirties , heavy guy. He's sober as can be, but right away I can tell he's been losing. We know how much you've bought in for, how much your down, or up, and I could see he was down $2000+. After about twenty minutes of pure losing, his temper starts to flare.At this point I now have two other guests at my table. Drinking coffee, not saying a word, just losing their money. After losing hand, after hand, this guy looks me straight in the eye, seized up, starts shaking, he can't move. He tries to punch towards me and smashes his stack of chips all over the place and falls backwards to the floor. I call for security, we cannot touch him due to liability . I can't move from my table because, well, liability / casino cash property, all I can do is try to talk to him. As I'm doing so, these other two woman who are sitting at my table just look at me and one says "OK, dealer, cmon lets go " as she taps the table telling me to start dealing and forget about the guy having a stroke on the floor. As security takes him to the ambulance out front, I had to stay behind for a couple minutes and give a statement. I go on break. I come back, and 45 minutes later, he comes right back in with a oxygen tank and keeps gambling for the remainder of the morning. 3) You get a dildo, and YOU get a dildo! On a late summer Saturday night, we had a large event for these massive muscle guys/strongman competition type thing. After their show, I'm at the roulette table , and five of these boys come over to play. They were absolutely hilarious. They were feeling pretty good, cashed in somewhat large amounts and I could tell this was going to be a fun time. After about a hour of dealing to these guys, it's almost midnight, everybody is pretty hammered , I spin the ball, and all five of these guys take out these god damn (what I can only tell was) two feet purple dildos from inside their pants, and wiping them around in the air. The ladies were just loving it, one of the dildos landed in the roulette wheel and we had to shut the table down to re-calibrate the wheel to make sure nothing had been changed. I just remember that night was so much damn fun, I couldn't believe what I was seeing and I would never forget it. 4) Full Moon On this day, I was actually training dealers / supervising them on small games like Three Card poker. We opened the table at 10AM, and this older man came and sat down . He played all day. The jackpot was $21,000 and that was pretty high for this table. He played, and played and played. He's one of the players where you know he's wearing a diaper because he's been drinking coffee/pop all day and hasn't moved in eight hours. As the day went on, this man never moved from his chair. Getting closer to midnight, he was aggravated and said "I need to go have a smoke, I'm getting killed in here". He left, and the very next hand, the lady beside him was dealt the jackpot . He didn't say much, but you could just tell he just hated life at that very moment because had he not gotten up, it would of been his hand. The man calmly took his cane , his hat, jacket, coffee, and left. The next morning I found out when he did leave he drove his car straight through his bank and was arrested. 5) Slick Robber I actually give props to people who can actually pull this off. This story may confuse you so I'll try and explain things as best as possible. A lot of casinos have machines as soon as you walk through the front doors. A man walks up to one of these machines and sticks in HIS $100 bill. He doesn't gamble it, instead he hits the cash out button and gets a $100 TITO ticket where he then takes the ticket to the ATM machine to get his $100. Now remember, his Original $100 is in the slot machine. He then takes the $100 from the ATM and goes back to the same machine, and repeats this process over a hundred times. Essentially he's taking money from the ATM, and loading up the Slot Machine . Now he knows he can't do it too much because if the slot machine gets full of money, the machine will shut down and the slow attendant will have to take all the cash out. So he deposits over $10,000 , then has a small crowbar, he cracks the machine open and makes a run out the front door. To my knowledge he was never caught . But damn, that was pretty smart . EDIT: 6) Mental Health is a thing. 10PM man walks in to play some high limit BlackJack. This guy knows the game and played well. Dressed nice, drank juice/tea , a little bit of a attitude, cashed in over $10,000. When this man was half way down his buy in, he said something a long the lines of "If I don't win here tonight, I'm going to go set myself on fire." I wasn't sure if he was serious because when people are down, they tend to say a lot of nonsense. I actually left early that night, and from a third party was told he did exactly that in the parking lot. The next day it was clear something terrible had gone wrong in the parking lot . EDIT: 7) Nothing good happens after midnight After a busy Saturday night, I was dealing a mix of games, and during this story I was in the middle of Blackjack. I had one young kid (probably 19) sitting in the middle, one older male probably in his later 40's sitting beside him on his right, and I had a really nice couple in their 20's sitting together at the other side. This young kid wasn't playing just sort of watching, and ever time the old man won he would give this young guy some of his winnings. The older man, was a wine drinker, and he had black between all of his teeth, I'll never forget. He's a little drunk but nothing terrible. As the night goes on, the older man goes and uses the washroom, at which point the couple asked the young guy "Oh was that your dad?" and the young guy says "Hah, no I wish!". The couple and I just looked at each other. This old guy, was in complete control over this kid. Absolutely disgusting. The night ends, and I find out the couple called a few of their friends, and they all waited outside by this old mans truck and beat the living hell out of him. 40 years old, sleeping with a 19 year old, completely brain washed . Very weird. 8) That one co-worker where you just wish they would quit. One of our co-workers, nice guy but had a very big ego and we as employees just sorta left him alone. One day he had enough of the atmosphere and quit. Now usually when you quit, you cannot come back until you paperwork is finalized. How ever, HR was in that day, and he was given the paperwork the very next day. He came in, cashed in $1000, and made $50,000 in about a hour at the Baccarat table. My manager, was extremely annoyed, because now this guy is just mocking the casino and having the time of his life (Thanks for the big tip by the way :) ) and so he decides to call it quits. He wants to ban himself and he wants $50,000 in cash. The casino says Nope, we are going to give you a cheque. Now here's the thing, most business people will take the cheque, how ever you CANT CASH the cheque until the following monday because it's on that day where the funds are available. The casino on the other hand will cash their own check in anytime , because they want you to play. So this guy pretty much said go to hell I want my cash, and he called the police. Police show up, and management promptly gave him the cash.I though it was absolutely hilarious . 9) No good deed goes un punished I was dealing Three Card Poker, and the jackpot was around $17,000. This old man (a regular) was sitting there all day grinding it out. Super nice guy, always a pleasure to deal to. Well, after hours of playing, he stands up and says "Hey john!, can you come here for a minute?" so his buddy John comes over. He says to John "I need to go take a piss real quick, can you play my card until I get back?" John agrees . John takes the chips and I stop him and explain he can't play his friends chips, he needs to cash in and play his own. And he does. Welp, second hand out and bam, doesn't he win it. The old man comes back and is so happy, he can't believe it. John, took his $17,000, didn't say a word to his "buddy" and walked away. I never felt so much hatred in all my life. Didn't give him a dollar, not a thank you, nothing. The old man sits back down again, the progressive resets to $2500, and he sat there grinding away again. 10) The Top Knot I had this player , young guy, who was born into a fortune. One of his relatives passed away and left him a pretty big sizable amount of money, so he played poker every single day for the rest of his days. I will add, he IS a good player. I did not enjoy his company just because of the "Know-it-All" attitude, but he was good. We'll call him John. John is 5'10, and well build, with muscle. John also decided today was the day to show off his Top Knot. (google top knot if you're not sure what I mean) So he sits down, and he's absolutely KILLING the table. Every hand, after hand, after hand. And because he's in such a good mood, he's playing any two cards, calling any $500 bet, and he's just dominating. This one guy at the table decided he had enough. He got up, without saying a word and left. A moment later, he comes back in, walks behind John, and takes a pair of scissors , and cuts off his Top Knot. I for one couldn't believe it, dying laughing inside, and it just turned into one big brawl. That was a good day. 11) That one bad seed One of my best friends who I haven't seen in YEARS ended up being part of the crew. Was kind of nice to catch up. We never really got along as we grew up because he has a very high picture of himself . He wanted that 10/10 woman. A mansion, and a new Corvette. So every month or so we would all go up to the other casino to play. I myself would bring no more than $500, but I couldn't understand how this guy (we'll call him Kyle) was spending THOUSANDS of dollars at the tables. So this wen on for a few months. Well, one day, as we're closing the casino, he and I are in the High Limit room and we're getting ready to close the tables. We are told to take the chips out, count them, put them back, sign this piece of paper and that's it. Well as the supervisor was locking the tray, the piece of paper fell to the floor, so she asked Kyle to grab the piece of paper. As he bends over, a great big $500 chip falls right out of his sock. Kyle was fired immediately , but it all made sense. They offered Kyle a deal where if he replaced all the stolen chips they would not make it public. Not sure how that turned out. 12) If I ever decide to write a book, this will be the last chapter: <3 After working at my first Casino for five years, I met a Indian woman who was visiting from another part of the country. During this time I was explaining a game to her, which honestly I don't think she even cared. She explained she was visiting and sight seeing , and that was that.Well, two years later I ended up moving to the other side of the country and transferred casinos, and low and behold she worked there as a Dealer. We got married , and it's been 5 years. 13) The Tip One of our tables that we've had for a couple years had a progressive jackpot that had reached $100,000. The dealer at the table was sitting pretty lonely. Nobody really played the game because people knew it was extremely difficult to win the jackpot. My memory is a tad foggy, but you somehow needed to flop the royal flush. This young guy sits down and says to the dealer, we'll call him John. "John, if you pay me that jackpot, I will tip you $10,000" Well John started dealing, and about a half hour into his shift, he F*cking did it. He dealt him the royal. And you know something?This young lad, kept his word, and he made sure there was a audience, and he tipped exactly $10,000. That was a moment right there. That pay cheque was real nice. I think we all got about $500 more than usual. The moment that jackpot was awarded they got rid of the table because the money it was making was not near what the casino wanted. I'm sure there have been bigger tips at other casinos, but that was something special . 14) The Lawsuit Now this story I'm going to have to beat around the bush a bit due to the nature of what happened. I can't won't answer any questions that you may have on this topic other than what I have to say because it had a lot of publicity . The waitresses at this casino had to wear very thin sexy clothes. Not borderline legal, but it was noticed. One day they called all the waitresses to come in and explained they were changing their outfit to something even more sexier. Now these new dresses were very very borderline legal . The staff said No way. We're not wearing that.So , friday night comes, and the staff work their whole shift, then at the end of their shift were called into a meeting and were all fired. Welp, one of those ladies father was a pretty big time lawyer. Brough the casino to court and won. They won big. Good for them. We had no waitresses for a couple days haha. Thanks for reading along, I have many more I can add as the day goes on, those were just some off the top of my head. Feel free to ask any questions of the Casino industry. I don't really have many stories about the surveillance department because that's the one area where I can't really say a whole lot due to its privacy and contracts I was and still am under.
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ALLEGIANT SERIES (2016) (SPLIT) (VUDU OR ITUNES 4K) $8 DIVERGENT: INSURGENT SERIES (2015) (SPLIT) (VUDU OR ITUNES 4K) $8 DJANGO UNCHAINED (VUDU) DOLPHIN TALE 2 (MA) DOLITTLE (MA) $7 DOOM ANNIHILATION (MA) $5 DOORMAN-THE (VUDU OR ITUNES 4K) $7 DORA & THE LOST CITY OF GOLD (VUDU $5 OR ITUNES 4K $4) DOWNSIZING (SPLIT) VUDU OR ITUNES 4K) DUNKIRK (MA) ECHO BOOMERS (VUDU OR ITUNES) $7 ENDERS GAME (VUDU OR ITUNES 4K) ESCAPE PLAN (2013) VUDU E.T-THE EXTRA TERRESTRIAL (ITUNES) FAHRENHEIT 451 (SPLIT) (ITUNES) FANTASTIC BEAST 4K (MA) (2016) $7 FAST & THE FURIOUS #1- (SPLIT) (ITUNES 4K) FAST & THE FURIOUS #2- (SPLIT) (ITUNES 4K) FAST & THE FURIOUS #3- (SPLIT) ITUNES 4K) FAST & THE FURIOUS #4- (SPLIT) (ITUNES 4K) FAST & THE FURIOUS #5 - EXTENDED VERSION (SPLIT) (VUDU HD OR 🍏 HD) FAST & THE FURIOUS #6 - EXTENDED VERSION (SPLIT) (VUDU HD OR ITUNES 4K) FAST & THE FURIOUS #7 EXTENDED VERSION (SPLIT) (VUDU HD OR ITUNES 4K) FAST & THE FURIOUS #8 - FATE OF THE FURIOUS EXTENDED VERSION (SPLIT) (VUDU HD OR ITUNES 4K FAST & THE FURIOUS #9 HOBBS & SHAW (MA) $5 FAVOURITE-THE (2018) (MA) $8 FIFTY SHADES DARKER UNRATED (SPLIT) (VUDU OR ITUNES 4K ) FIFTY SHADES OF GREY (SPLIT) (VUDU OR ITUNES 4K) FINDING DORY (SPLIT) (MA(HD) OR 🍏4K $6) NP OR (GP $4) FIRST MAN (MA) $6 FIRST PURGE-THE (MA) $5 FOCUS (2015) (MA) FOUR KIDS & IT (VD) $6 FOX & THE HOUND 2 (SPLIT) (GP$6) FROZEN (SPLIT) (MA 4K $7 OR GP $5) GAURDIANS OF THE GALAXY VOL. 2 (SPLIT) GEMINI MAN (VUDU 4K $8 OR HD $6 OR ITUNES 4K $4) GENTLEMAN1-THE (ITUNES 4K) $8 GET HARD (MA) GET OUT (SPLIT) (ITUNES 4K) GHOST IN THE SHELL (SPLIT) VUDU OR ITUNES 4K) GIRL ON THE TRAIN (SPLIT) VUDU OR ITUNES 4K) GIRLS TRIP (SPLIT) (VUDU) OR (ITUNES) GLASS (MA) $5 GODS OF EGYPT (SPLIT) (VUDU OR ITUNES 4K) GODZILLA (2014) (MA) GOLD (SPLIT) (ITUNES) GOOD BOYS (MA) $5 GOOD DINOSAUR-THE (GP $5) GOOD LIAR-THE SD MA GOONIES-THE 4K (MA) $7 GREAT WALL-THE (SPLIT) VUDU OR ITUNES 4K) GRETEL & HANSEL (VUDU) HD $8 GRINCH (2018) (MA) $6 GRINGO (AMAZON PRIME) $2 HACKSAW RIDGE 4K (VUDU OR ITUNES) $7 HALLOWEEN (2018) (MA) HANGOVER 2 (MA) HAPPYTIME MURDERS (ITUNES) HARRIET (MA) $9 HARRY POTTER & THE DEATHLY HALLOWS PT 2 (#7) (MA) HEAT-THE (2013) (SPLIT) (VUDU OR ITUNES) HEAVEN IS FOR REAL (MA HD $4 OR SD $2) HIDDEN FIGURES (VUDU OR ITUNES 4K) HIGH NOTE (MA) $8 HOBBIT-THE : AN UNEXPECTED JOURNEY (MA) $5 HOBBS & SHAW (MA) $5 HOCUS POCUS (GP) $3 HOLMES & WATSON (MA) $5 HOME (2015) (MA/VUDU OR ITUNES) $5 HONEST THIEF (MA) $9 HOSTILES (4K) (VUDU OR ITUNES) $5 HOUSE-THE (MA) HOW TO TRAIN YOUR DRAGON 2 (MA OR ITUNES 4K) PORTS HOW TO TRAIN YOUR DRAGON 3 (MA) $6 HUNGER GAMES (2012) (SPLIT) (VUDU OR ITUNES) HUNT-THE (MA) $8 HUSTLE-THE (ITUNES) HUSTLERS (ITUNES) I FEEL PRETTY (ITUNES) I SEE YOU (SPLIT) (VUDU $6 OR ITUNES $4) I STILL BELIEVE (VUDU OR ITUNES 4K) $6 I STILL SEE YOU (VUDU) IF BEALE STREET COULD TALK (MA) INCREDIBLES 2 (SPLIT) GP $6) INCREDIBLES-THE (SPLIT) GP $6 INDEPENDENCE DAY: RESURGENCE (MA OR 4K VIA FOX) $5 INSIDE OUT (GP $5) INSIDIOUS: THE LAST KEY (SD)(MA) INSTANT FAMILY (SPLIT) (VUDU OR ITUNES 4K) INVISIBLE MAN (MA) 4K $9 OR HD $7 IRONMAN (SPLIT) (MA/ITUNES 4K $8 OR GP $6) IRONMAN 2 (MA/ITUNES 4K $8 OR MA HD/ITUNES 4K $7 OR GP $6) IRON MAN 3 (MA/ITUNES 4K $8 OR MA HD $7 OR GP $6) IRON MASK (VUDU OR ITUNES) $7 ISN'T IT ROMANTIC (MA) JACK REACHER N.G.B (SPLIT) VUDU OR ITUNES 4K) JAMES BOND: THE DANIEL CRAIG COLLECTION (4 FILM BUNDLE) (VD HD $15) JASON BOURNE : BOURNE IDENTITY (MA) 4K (2002) $8 JASON BOURNE : BOURNE SUPREMACY (MA) 4K (2004) $8 JASON BOURNE : BOURNE ULTIMATUM (MA) 4K (2007) $8 JASON BOURNE : BOURNE LEGACY (MA) 4K (2012) $8 JASON BOURNE (SPLIT) VUDU 4K $8 OR VD HD $4 OR ITUNES 4K $2 (2016) JEXI (VUDU OR ITUNES 4K) $6 JIU JITSU (VUDU OR ITUNES) ($7) JOHN HENRY (2020) (VUDU $4 OR ITUNES $2) JOHN WICK 1 & 2 (VUDU) $10 JOHN WICK 3 4K (VUDU/ITUNES/GP) $10 JOKER (MA 4K $7 OR HDX $5) JUMANJI: WELCOME TO THE JUNGLE (MA) $5 JUNGLE BOOK-THE (2016) (GP $6) JURASSIC PARK (1993) (MA/VD) JURASSIC WORLD FALLEN KINGDOM 4K (MA) $7 JUST MERCY (MA) $8 KIDNAP (SPLIT) VUDU OR ITUNES) KING ARTHUR: LEGEND OF THE SWORD (MA) KING KONG 4K (2005) (MA) $8 KINGSMAN-GOLDEN CIRCLE (MA OR ITUNES 4K) KITCHEN-THE (MA $6 OR SD $4) KNICK-THE (S1) (SPLIT) (VUDU $8 OR ITUNES $7) KNIVES OUT 4K (VUDU OR ITUNES) $8 LEGION-THE (VUDU OR ITUNES) $6 LEGO BATMAN (MA) LEGO DC SHAZAM!: MAGIC & MONSTERS (MA) $6 LEGO MOVIE 4K (2014) (MA) $6 LIFE (2017) (MA) LIGHT OF MY LIFE (SPLIT) (VUDU $6 OR ITUNES $4) LIKE A BOSS (VUDU OR ITUNES 4K) $8 LION KING 1994 (NP) (MA(HD)/ITUNES 4K $7 OR GP $6 LITTLE (MA) $5 LITTLE MERMAID (1989) (MA (HD)/ ITUNES4K) $8 LIVE BY NIGHT (MA) LODGE-THE (MA) $8 LOGAN (VUDU OR ITUNES) LOGAN LUCKY (SPLIT) VUDU OR ITUNES 4K) LUCKY DAY (VUDU OR ITUNES 4K) $6 MA 2019 (MA) $6 MAMMA MIA-HERE WE GO AGAIN (MA) MEGAN LEAVEY (SPLIT) VUDU OR ITUNES) MEN IN BLACK: INTERNATIONAL (MA) $5 MADAGASCAR 3 (VD OR 🍏) M:I (SPLIT) (VUDU 4K $5 OR VUDU HD $4 OR ITUNES 4K $4) M:I #2 (SPLIT) (VUDU 4K $5 OR VUDU HD $4 OR ITUNES 4K $4) M:I #3 (SPLIT) (VUDU 4K $5 OR VUDU HD $4 OR ITUNES 4K $4) M:I #4 (SPLIT) (VUDU 4K $5 OR VUDU HD $4 OR ITUNES 4K $4) M:I #5 (SPLIT) (VUDU 4K $5 OR VUDU HD $4 OR ITUNES 4K $4) M:I-6 FALLOUT (SPLIT) (VUDU 4K $5 OR VUDU HD $4 OR ITUNES 4K $4) MILE 22 (ITUNES 4K) $2.50 MISERY (MA) (1990) $5 MISS PEREGRINE'S H.F.P.C (VUDU OR ITUNES 4K) MOANA (MA $4 OR GP $3) MOB TOWN (VUDU OR ITUNES) $4 MOLLY'S GAME (ITUNES) MONSTERS UNIVERSITY (SPLIT) (MA/ITUNES 4K $8 OR GP $5) MONSTERS, INC.(SPLIT) (MA HD OR ITUNES 4K $7) MORTAL ENGINES (MA) $5 MOTHER (SPLIT) VUDU 4K $5 OR VUDU HD $2 OR ITUNES 4K $2) MOTHERLESS BROOKLYN (SD) MA $4 MOUNTAIN BETWEEN US (MA OR ITUNES 4K VIA FOX WEBSITE) MULAN 1998 (MA 4K $7 OR GP $6) MULAN (2020) (SPLIT) (MA $7 OR GP $5) MUMMY-THE 1999 (SPLIT) (VUDU OR ITUNES 4K) MUMMY RETURNS-THE 2001 (SPLIT) (VUDU OR ITUNES 4K) MUMMY-THE: TOMB OF THE DRAGON EMPEROR (2008) (SPLIT) (VUDU OR ITUNES 4K) MUMMY-THE 2017 (SPLIT) (VUDU OR ITUNES 4K) NEW MUTANTS (SPLIT) (MA 4K $10 OR MA HD $8 OR GP $6 NIGHT HUNTER (VUDU $5 OR ITUNES $4) NIGHT SCHOOL EXTENDED CUT (MA) NOBODY'S FOOL (SPLIT) (VUDU $4 OR ITUNES $3) NOCTURNAL ANIMALS (SPLIT) (VUDU OR ITUNES) NON-STOP (SPLIT) (VUDU OR ITUNES) NOW YOU SEE ME (SPLIT) (VUDU OR ITUNES 4K) NOW YOU SEE ME 1&2 (VUDU) $8 NUT JOB 2 NUTTY BY NATURE (SPLIT) VUDU OR ITUNES) OCEANS 8 (4K) (MA) $7 OFFICE X-MAS PARTY (SPLIT) VUDU OR ITUNES 4K) OFFICIAL SECRETS (SPLIT) (VUDU OR ITUNES) ONLY THE BRAVE (MA) HD$4 OR SD$2 ONWARD (SPLIT) MA 4K $8 OR GP $5 OVERLORD (SPLIT) VUDU 4K $6 OR VUDU HDX/ITUNES 4K $4 OZ THE GREAT & POWERFUL (GP) $5 PATERNO (VUDU OR ITUNES) PEANUT BUTTER FALCON-THE (VUDU OR ITUNES) $8 PEPPERMINT (ITUNES) $2 PET CEMETERY 2019 (SPLIT) (VUDU 4K $7 VUDU $5 OR $4 ITUNES 4K) PETERPAN 1953 (GP) $6 PHOENIX FORGOTTEN (VUDU OR ITUNES) PHOTOGRAPH-THE (MA) $8 PIRATE FAIRY (SPLIT) (MA $7 OR GP $6) PIRATES O.T.C DMTNT GP $2 PITCH PERFECT 2 (VUDU OR ITUNES 4K) PLANES (GP) $5 PLAYING WITH FIRE (VUDU $5 OR ITUNES $4) POCAHONTAS 2 (SPLIT) (MA$7 OR GP $6) POST-THE (MA) PREDATOR-THE (2018) (MA) PROMETHEUS 4K (MA) $9 PURGE ELECTION YEAR-THE (SPLIT) (VUDU OR ITUNES 4K) QUARRY-THE (VUDU OR ITUNES) $7 QUIET PLACE-A (SPLIT) VUDU OR ITUNES 4K) RACE (2016) (VUDU OR ITUNES) RALPH BREAKS THE INTERNET (SPLIT) (GP$4) RAMBO LAST BLOOD 4K (VUDU OR ITUNES) $8 RAMPAGE (MA) HD READY OR NOT (MA) $8 READY PLAYER ONE (MA) REQUIEM FOR A DREAM 4K (VUDU OR ITUNES) $8 RICHARD JEWELL SD (MA) $5 RIDE LIKE A GIRL (VUDU OR ITUNES) $8 RINGS (SPLIT) (ITUNES) RIOT (2016) (VUDU OR ITUNES) ROBIN HOOD 2018 (VUDU OR ITUNES) $6 ROBOCOP (2014) (VUDU OR ITUNES) ROCKETMAN (VUDU OR ITUNES 4K) ROCKY HORROR PICTURE SHOW-THE 1975 (MA) $7 ROUGE (VUDU OR ITUNES 4K) $7 ROUGE WARFARE (VUDU $6 OR ITUNES $4) RUN THE RACE (MA) $5 RUSSELL MADNESS (MA) RHYTHM SECTION-THE (VUDU OR ITUNES 4K) $7 SAME KIND OF DIFFERENT AS ME (SPLIT) (ITUNES) SCARY STORIES TO TELL IN THE DARK 4K (VUDU OR ITUNES) $8 SCOOB! (MA 4K $10 OR HD $7) SECOND ACT (ITUNES) SECRET GARDEN-THE (ITUNES 4K) $7 SECRET LIFE OF PET 2 (MA) $6 SECRET LIFE OF PETS 4K (VUDU $5 OR ITUNES $4) SECRET: DARE TO DREAM-THE (VUDU OR ITUNES) $8 SERENITY 2019 (MA) $5 SHAFT (MA) $5 SHERLOCK HOLMES (2009) MA/VD SHERLOCK HOLMES (2011) MA/VD SICARIO 4K (VUDU OR ITUNES) $6 SILENCING-THE (VD OR ITUNE5 4K) $7 SILVER LININGS PLAYBOOK (ITUNES) SING (VUDU) OR (ITUNES 4K*PORTS IN 4K) SKYSCRAPER (MA) SLEEPING BEAUTY 1959 (SPLIT) (GP $6) SLEEPLESS (SPLIT) (VD OR ITUNES) SNATCHED (SPLIT) VUDU OR ITUNES 4K) SNOWMAN-THE (2017) (MA) $7 SNOW WHITE & THE 7 DWARFS (1937) (SPLIT) (MA OR ITUNES $7) OR GP $6 SOLO:A STAR WARS STORY (GP) $6 SONIC THE HEDGEHOG (VUDU 4K $9 OR VUDU OR ITUNES 4K $7 SPARE PART 2015 (VUDU) SPIDERMAN 3 (2007) (MA) SPIES IN DISGUISE (SPLIT) (GP $6) SPLIT (2017) (SPLIT) (ITUNES 4K) SPONTANEOUS (VUDU OR ITUNES) $8 STAR TREK BEYOND (SPLIT) VUDU OR ITUNES 4K) STAR TREK INTO DARKNESS (SPLIT) (VUDU) STAR WARS #7 THE FORCE AWAKENS (SPLIT) (GP $6) STAR WARS #8 THE LAST JEDI (SPLIT) (GP $6) STAR WARS #9 RISE OF SKYWALKER (SPLIT) (MA 4K $7 GP $6) STAR WARS ROUGE ONE (SPLIT) (GP $6) STRANGERS PREY AT NIGHT (MA) SUPERMAN MAN OF TOMMOROW (MA) $7 SUPERMAN RED SON (MA) $7 SHAFT (2019) (VUDU) $5 SPACE JAM (1996) (MA) $7 SWING OF THINGS (VUDU OR ITUNES) $7 TANGLED (GP) $6 TED UNRATED (MA) TENET (MA 4K $12 OR HD $8) TERMINATOR DARK FATE (VUDU 4K $7 OR VUDU $5 OR ITUNES 4K $4) THAT AKWARD MOMENT (MA) $7 THOR #1 (SPLIT) MA/ITUNES 4K $8 OR GP $5) THOR RAGNAROK (SPLIT) MA HD OR ITUNES 4K $7 OR GP $4 THREE BILLBOARDS OUTSIDE OF E.M (MA) TOTAL RECALL 4K (1990) (VUDU OR ITUNES) $7 TOY STORY 2 (SPLIT) (MA/ITUNES 4K $7 TOY STORY 4 (SPLIT) MA/ITUNES 4K $8 OR MA HD $6 OR GP HD $5 TRANSFORMERS (#5) (SPLIT) (ITUNES 4K) TROLLS (MA) TROLLS 1 & 2 (MA) $12 TROLLS WORLD TOUR (MA) $8 TRUE DETECTIVE S3 (SPLIT) (VUDU $5 OR ITUNES $4) TURNING-THE (MA) $8 TYLER'S PERRY'S A MEADA CHRISTMAS (VUDU) TYLER PERRY'S MADEA'S WITNESS PROTECTION (VUDU) UNBROKEN (2014) (SPLIT) (VUDU OR ITUNES) UNCUT GEMS (VUDU OR ITUNES) $5 UNCUT GEMS (VUDU) $8 UNDERWATER (MA) $8 UNFRIENDED:DARK WEB (MA) $8 UNHINGED (VD) $9 UPGRADE (2018) (MA) $8 UPSIDE-THE (ITUNES) US (MA) VANISHED-THE (VUDU OR ITUNES) $6 VENOM 4K (MA) $9 VICE (MA) WALL-E: (GP $6) WAR DOGS (2016) (MA) WAR FOR THE PLANET OF THE APES(SPLIT) VUDU OR ITUNES 4K) WAR OF THE WORLDS (SPLIT) (TOM CRUISE) ITUNES 4K $6 WAR WITH GRANDPA (MA) $10 WATCHMEN S1 (VUDU) $10 WAY BACK-THE (MA) $7 WHAT MEN WANT (SPLIT) VUDU $4 OR ITUNES $3) WHY HIM (SPLIT) VUDU OR ITUNES 4K) WIDOWS (MA) ($4) WOLF OF SNOW HOLLOW (VD) SD $7 WONDER PARK (SPLIT) (VUDU OR ITUNES) WONDER WOMAN (MA) WORLD WAR Z (SPLIT) (VUDU OR ITUNES) XXX R. O Xander CAGE (VUDU OR ITUNES 4K) PAYMENTS ACCEPTED +PAYPAL FRIENDS & FAMILY +CASH APP +VENMO +GOOGLE PAY +APPLE PAY SECONDARY LIST BELOW https://docs.google.com/document/d/1cZ9CqHTNJ14wo7H80BkSi4nTZHOf-4eBxnCtJjYAk48/edit?usp=drivesdk
(SELLING) WANDER + SPELL 4K&HD + LOVE & MONSTERS 4K&HD+ HONEST THIEF+ WAR WITH GRANDPA + JU JITSU + TENET + ECHO BOOMERS + WOLF OF SNOW HOLLOW + IRON MASK + NEW MUTANTS 4K + ANTEBELLUM 4K + MANY MORE. ALSO CHECK OUT MY SECONDARY LIST. LINK AT BOTTOM OF MY PRIMARY LIST. THANKS FOR LOOKING ;-)
All codes are HD unless listed otherwise. All codes are $4 Each unless price listed. 101 DALMATIANS (GP) $6 13 HOURS: THE SECRET SOLDIERS OF BENGHAZI (SPLIT) (VUDU OR ITUNES 4K) 1917 (MA) $6 21 BRIDGES (ITUNES 4K) $6 300 RISE OF AN EMPIRE (MA) 3022 (SPLIT) (VUDU $6 OR ITUNES $4) 42: THE JACKIE ROBINSON STORY (MA) ACTION POINT (SPLIT) ITUNES $3 AD ASTRA (MA) $5 ADAM'S FAMILY (ITUNES 4K) $8 ADRIFT (ITUNES) ADVENTURES OF TIN TIN-THE (SPLIT) (VUDU OR ITUNES) ALADDIN 2019 (MA 4K $8 OR GP $6) ALIEN COVENANT (VUDU OR ITUNES 4K PORTS) ALITA BATTLE ANGEL (MA) $6 ALMOST CHRISTMAS (SPLIT) VUDU OR ITUNES) AMERICAN MADE (MA) $5 AMERICAN REUNION (UNDATED) (2012) (SPLIT) VUDU OR ITUNES ANGEL HAS FALLEN 4K (VUDU OR ITUNES) $8 ANNIE (2014) (MA) (SD) ANNIHILATION (SPLIT) VUDU OR ITUNES 4K) ANTEBELLUM 4K (VUDU OR ITUNES) $10 ANTMAN & THE WASP (GP $6) ANTMAN (GP $6) APPARITION-THE (MA) 2012 AQUAMAN (MA) $5 ARKANSAS (VUDU OR ITUNES) $7 ARRIVAL (SPLIT) VUDU OR ITUNES 4K ART OF RACING IN THE RAIN-THE (MA) $7 ASSISSANS CREED (VUDU OR ITUNES 4K) ATOMIC BLONDE (SPLIT) VUDU 4K $6 OR VUDU HD $4 OR ITUNES 4K $4) AVENGERS ENDGAME (SPLIT) MA(HD)/ITUNES 4K $7 OR (GP $5) AVENGERS I.W (SPLIT) (MA $6 OR GP $5) ALVIN & THE CHIPMUNKS: ROAD CHIP (VD OR ITUNES 4K BACKDRAFT 2 (MA) BAD MOMS CHRISTMAS-A (ITUNES) BAD TIMES AT THE EL ROYAL (MA) $5 BALLERS S2 (SPLIT) (ITUNES) BALLERS S3 (SPLIT) (VUDU OR ITUNES) BARBER SHOP THE NEXT CUT (VUDU) BATMAN BEYOND: THE COMPLETE SERIES $25 BAYWATCH (SPLIT) (VUDU 4K $5 OR VD HD $4 OR ITUNES 4K $4) BEAUTY & THE BEAST (LIVE) (SPLIT) MA $4 OR GP $2 BEGUILED (MA) BEST OF ENEMIES-THE (ITUNES) BILL & TED FACE THE MUSIC (VD $$6.50) BIRDS OF PREY (MA) 4K $9 OR HD $7 BLACK CHRISTMAS (MA) $7 BLACK PANTHER (SPLIT) (MA(HD)/🍏4K $7 OR GP $6) BLOODSHOT (MA) $8 BODY CAM (VUDU OR ITUNES 4K) $7 BOOK CLUB (ITUNES 4K) $2 BOOKSMART (MA) $6 BOSS BABY-THE (MA) BOY 2-THE (ITUNES 4K) $6.50 BRAVE (SPLIT) (MA $7 OR GP $6) BREAKING IN (MA) BREAKTHROUGH (MA) $6 BUDDY GAMES (VUDU OR ITUNES) $8 BUGS LIFE-A (SPLIT) (MA $7 OR GP $6) BUMBLEBEE (SPLIT) (VUDU 4K $6 OR VUDU $4 OR ITUNES 4K) $2 BUTTONS A CHRISTMAS TALE (SPLIT) ITUNES BYE BYE MAN (UNRATED) (SPLIT) (ITUNES) CALL OF THE WILD (SPLIT) (MA) 4K $9, HD $6 OR GP $3) CAPTAIN MARVEL (GP $5) CAPTAIN UNDERPANTS FIRST EPIC MOVIE (MA) CARS 3 (NP) (MA(HD)/ITUNES 4K$6 OR GP $5) CATS & DOGS 3 :PAWS UNITE (MA) $8 CASINO 4K 1995 (MA) $8 CHRISTOPHER ROBIN (2018) SPLIT (MA $7) OR GP $5 COMING TO AMERICA 4K (ITUNES) $7 CORRUPTED-THE (VUDU $5 OR ITUNES) $4 COUNTDOWN (ITUNES 4K) $5 CRAWL (SPLIT) (VUDU OR ITUNES 4K) $6 CULT OF CHUCKY(UNRATED) (SPLIT) (ITUNES) CURE FOR WELLNESS-A (SPLIT) VUDU OR ITUNES) DADDY'S HOME 2 (SPLIT) VUDU OR ITUNES 4K) DALLAS BUYERS CLUB (VUDU OR ITUNES) DARK KNIGHT RISES-THE (MA) DEADWOOD THE MOVIE (VD) $5 DEATH WISH (VUDU) DEEP WATER HORIZON (4K) (VUDU OR ITUNES) $6.50 DEN OF THIEVES (ITUNES) DETECTIVE PIKACHU (MA) $5 DIVERGENT (2014) (VUDU OR ITUNES 4K) DIVERGENT: ALLEGIANT SERIES (2016) (SPLIT) (VUDU OR ITUNES 4K) $8 DIVERGENT: INSURGENT SERIES (2015) (SPLIT) (VUDU OR ITUNES 4K) $8 DJANGO UNCHAINED (VUDU) DOLPHIN TALE 2 (MA) DOLITTLE (MA) $7 DOOM ANNIHILATION (MA) $5 DOORMAN-THE (VUDU OR ITUNES 4K) $7 DORA & THE LOST CITY OF GOLD (VUDU $5 OR ITUNES 4K $4) DOWNSIZING (SPLIT) VUDU OR ITUNES 4K) DUNKIRK (MA) ECHO BOOMERS (VUDU OR ITUNES) $7 ENDERS GAME (VUDU OR ITUNES 4K) ESCAPE PLAN (2013) VUDU E.T-THE EXTRA TERRESTRIAL (ITUNES) FAHRENHEIT 451 (SPLIT) (ITUNES) FANTASTIC BEAST 4K (MA) (2016) $7 FAST & THE FURIOUS #1- (SPLIT) VUDU/MA OR (ITUNES 4K) FAST & THE FURIOUS #2- (SPLIT) (ITUNES 4K) FAST & THE FURIOUS #3- (SPLIT) ITUNES 4K) FAST & THE FURIOUS #4- (SPLIT) (ITUNES 4K) FAST & THE FURIOUS #5 - EXTENDED VERSION (SPLIT) (VUDU HD OR 🍏 HD) FAST & THE FURIOUS #6 - EXTENDED VERSION (SPLIT) (VUDU HD OR ITUNES 4K) FAST & THE FURIOUS #7 EXTENDED VERSION (SPLIT) (VUDU HD OR ITUNES 4K) FAST & THE FURIOUS #8 - FATE OF THE FURIOUS EXTENDED VERSION (SPLIT) (VUDU HD OR ITUNES 4K FAVOURITE-THE (2018) (MA) $8 FIFTY SHADES DARKER UNRATED (SPLIT) (VUDU OR ITUNES 4K ) FIFTY SHADES OF GREY (SPLIT) (VUDU OR ITUNES 4K) FINDING DORY (SPLIT) (MA(HD) OR 🍏4K $6) NP OR (GP $4) FIRST MAN (MA) $6 FOCUS (2015) (MA) FORCE OF NATURE (VUDU OR ITUNES 4K) $6 FOUR KIDS & IT (VD) $6 FOX & THE HOUND 2 (SPLIT) (GP$6) FROZEN (SPLIT) (MA 4K $7 OR GP $5) GAURDIANS OF THE GALAXY VOL. 2 (SPLIT) GEMINI MAN (VUDU 4K $8 OR HD $6 OR ITUNES 4K $4) GENTLEMAN1-THE (ITUNES 4K) $8 GET HARD (MA) GET OUT (SPLIT) (ITUNES 4K) GHOSTBUSTERS 1984 (MA) $5 GHOSTBUSTERS 2016 (MA) $5 GHOST IN THE SHELL (SPLIT) VUDU OR ITUNES 4K) GIRL ON THE TRAIN (SPLIT) VUDU OR ITUNES 4K) GIRLS TRIP (SPLIT) (VUDU) OR (ITUNES) GLASS (MA) $5 GODS OF EGYPT (SPLIT) (VUDU OR ITUNES 4K) GODZILLA (2014) (MA) GOLD (SPLIT) (ITUNES) GOOD BOYS (MA) $5 GOOD DINOSAUR-THE (GP $5) GOOD LIAR-THE SD MA GOONIES-THE 4K (MA) $7 GREAT WALL-THE (SPLIT) VUDU OR ITUNES 4K) GRETEL & HANSEL (VUDU) HD $8 GRINCH (2018) (MA) $6 GRINGO (AMAZON PRIME) $2 HACKSAW RIDGE 4K (VUDU OR ITUNES) $7 HALLOWEEN (2018) (MA) HANGOVER 2 (MA) HAPPYTIME MURDERS (ITUNES) HARRIET (MA) $9 HARRY POTTER & THE DEATHLY HALLOWS PT 2 (#7) (MA) HEAT-THE (2013) (SPLIT) (VUDU OR ITUNES) HEAVEN IS FOR REAL (MA HD $4 OR SD $2) HIDDEN FIGURES (VUDU OR ITUNES 4K) HIGH NOTE (MA) $8 HOBBIT-THE : AN UNEXPECTED JOURNEY (MA) $5 HOCUS POCUS (GP) $3 HOLMES & WATSON (MA) $5 HOME (2015) (MA/VUDU OR ITUNES) $5 HONEST THIEF (MA) $9 HOSTILES (4K) (VUDU OR ITUNES) $5 HOUSE-THE (MA) HOW TO TRAIN YOUR DRAGON 1-3 (MA) $15 HOW TO TRAIN YOUR DRAGON 2 (MA OR ITUNES 4K) PORTS HOW TO TRAIN YOUR DRAGON 3 (MA) $6 HUNGER GAMES (2012) (SPLIT) (VUDU OR ITUNES) HUNT-THE (MA) $8 HUSTLE-THE (ITUNES) HUSTLERS (ITUNES) I FEEL PRETTY (ITUNES) I SEE YOU (SPLIT) (VUDU $6 OR ITUNES $4) I STILL BELIEVE (VUDU OR ITUNES 4K) $6 I STILL SEE YOU (VUDU) IF BEALE STREET COULD TALK (MA) INCREDIBLES 2 (SPLIT) GP $6) INCREDIBLES-THE (SPLIT) GP $6 INDEPENDENCE DAY: RESURGENCE (MA OR 4K VIA FOX) $5 INSIDE OUT (GP $5) INSIDIOUS: THE LAST KEY (SD)(MA) INSTANT FAMILY (SPLIT) (VUDU OR ITUNES 4K) INVISIBLE MAN (MA) 4K $9 OR HD $7 IRONMAN (SPLIT) (MA/ITUNES 4K $8 OR GP $6) IRONMAN 2 (MA/ITUNES 4K $8 OR MA HD/ITUNES 4K $7 OR GP $6) IRON MAN 3 (MA4K/ITUNES 4K $8 OR GP $6) IRON MASK (VUDU OR ITUNES) $7 IRRESISTIBLE (MA) $10 ISN'T IT ROMANTIC (MA) JACK REACHER N.G.B (SPLIT) VUDU OR ITUNES 4K) JAMES BOND: THE DANIEL CRAIG COLLECTION (4 FILM BUNDLE) (VD HD $15) JASON BOURNE : BOURNE IDENTITY (MA) 4K (2002) $8 JASON BOURNE : BOURNE SUPREMACY (MA) 4K (2004) $8 JASON BOURNE : BOURNE ULTIMATUM (MA) 4K (2007) $8 JASON BOURNE : BOURNE LEGACY (MA) 4K (2012) $8 JASON BOURNE (SPLIT) VUDU 4K $8 OR VD HD $4 OR ITUNES 4K $2 (2016) JEXI (VUDU OR ITUNES 4K) $6 JIU JITSU (VUDU OR ITUNES) ($7) JOHN HENRY (2020) (VUDU $4 OR ITUNES $2) JOHN WICK 1 & 2 (VUDU) $10 JOHN WICK 3 4K (VUDU/ITUNES/GP) $10 JOKER (MA 4K $7 OR HDX $5) JUMANJI: WELCOME TO THE JUNGLE (MA) (SD) JUNGLE BOOK-THE (2016) (GP $6) JURASSIC PARK (1993) (MA/VD) JURASSIC WORLD (2015) JUST MERCY (MA) $8 KIDNAP (SPLIT) VUDU OR ITUNES) KING ARTHUR: LEGEND OF THE SWORD (MA) KING KONG 4K (2005) (MA) $8 KING OF STATEN ISLAND (MA) $8 KINGSMAN-GOLDEN CIRCLE (MA OR ITUNES 4K) KITCHEN-THE (MA SD $4) KNICK-THE (S1) (SPLIT) (VUDU $8 OR ITUNES $7) KNIVES OUT 4K (VUDU OR ITUNES) $8 LEGION-THE (VUDU OR ITUNES) $6 LEGO DC SHAZAM!: MAGIC & MONSTERS (MA) $6 LEGO MOVIE 4K (2014) (MA) $6 LIFE (2017) (MA) LIGHT OF MY LIFE (SPLIT) (VUDU $6 OR ITUNES $4) LIKE A BOSS (VUDU OR ITUNES 4K) $8 LION KING 1994 (NP) (MA(HD)/ITUNES 4K $7 OR GP $6 LITTLE (MA) $5 LITTLE MERMAID (1989) (MA (HD)/ ITUNES4K) $8 LIVE BY NIGHT (MA) LODGE-THE (MA) $8 LOGAN (VUDU OR ITUNES) LOGAN LUCKY (SPLIT) VUDU OR ITUNES 4K) LUCKY DAY (VUDU OR ITUNES 4K) $6 MA 2019 (MA) $6 MAMMA MIA-HERE WE GO AGAIN (MA) MEGAN LEAVEY (SPLIT) VUDU OR ITUNES) MADAGASCAR 3 (🍏) M:I (SPLIT) (VUDU HD $4 OR ITUNES 4K $4) M:I #2 (SPLIT) (VUDU HD $4 OR ITUNES 4K $4) M:I #3 (SPLIT) (ITUNES 4K $4) M:I #4 (SPLIT) (VUDU HD $4 OR ITUNES 4K $4) M:I #5 (SPLIT) (VUDU HD $4 OR ITUNES 4K $4) M:I-6 FALLOUT (SPLIT) (VUDU 4K $5 OR VUDU HD $4 OR ITUNES 4K $4) MILE 22 (ITUNES 4K) $2.50 MISERY (MA) (1990) $5 MISS PEREGRINE'S H.F.P.C (VUDU OR ITUNES 4K) MOANA (MA $4 OR GP $3) MOB TOWN (VUDU OR ITUNES) $4 MOLLY'S GAME (ITUNES) MONSTERS UNIVERSITY (SPLIT) (MA/ITUNES 4K $8 OR GP $5) MONSTERS, INC.(SPLIT) (MA HD OR ITUNES 4K $7) MORTAL ENGINES (MA) $5 MOTHER (SPLIT) VUDU 4K $5 OR VUDU HD $2 OR ITUNES 4K $2) MOTHERLESS BROOKLYN (SD) MA $4 MOUNTAIN BETWEEN US (MA OR ITUNES 4K VIA FOX WEBSITE) MULAN 1998 (MA 4K $7 OR GP $6) MULAN (2020) (SPLIT) (MA $7 OR GP $5) MUMMY-THE 1999 (SPLIT) (VUDU OR ITUNES 4K) MUMMY RETURNS-THE 2001 (SPLIT) (VUDU OR ITUNES 4K) MUMMY-THE: TOMB OF THE DRAGON EMPEROR (2008) (SPLIT) (VUDU OR ITUNES 4K) MUMMY-THE 2017 (SPLIT) (VUDU OR ITUNES 4K) NEW MUTANTS (SPLIT) (MA 4K $10 OR MA HD $8 OR GP $6 NEVERENDING STORY-THE (1984) MA/VD $6 NIGHT HUNTER (VUDU $5 OR ITUNES $4) NIGHT SCHOOL EXTENDED CUT (MA) NOBODY'S FOOL (SPLIT) (VUDU $4 OR ITUNES $3) NOCTURNAL ANIMALS (SPLIT) (VUDU OR ITUNES) NON-STOP (SPLIT) (VUDU OR ITUNES) NOW YOU SEE ME (SPLIT) (VUDU OR ITUNES 4K) NOW YOU SEE ME 1&2 (VUDU) $8 NUT JOB 2 NUTTY BY NATURE (SPLIT) VUDU OR ITUNES) OCEANS 8 (4K) (MA) $7 OFFICE X-MAS PARTY (SPLIT) VUDU OR ITUNES 4K) OFFICIAL SECRETS (SPLIT) (VUDU OR ITUNES) ONLY THE BRAVE (MA) HD$4 OR SD$2 ONWARD (SPLIT) MA 4K $8 OR GP $5 OVERLORD (SPLIT) VUDU 4K $6 OR VUDU HDX/ITUNES 4K $4 OZ THE GREAT & POWERFUL (GP) $5 PACIFIC RIM (MA/VD) $5 PAIN & GAIN (SPLIT) (VUDU OR ITUNES) PATERNO (VUDU OR ITUNES) PATRIOTS DAY 2017 (SPLIT) (VUDU OR ITUNES 4K) PEANUT BUTTER FALCON-THE (VUDU OR ITUNES) $8 PEPPERMINT (ITUNES) $2 PET CEMETERY 2019 (SPLIT) (VUDU 4K $7 VUDU $5 OR $4 ITUNES 4K) PETERPAN 1953 (GP) $6 PHOENIX FORGOTTEN (VUDU OR ITUNES) PHOTOGRAPH-THE (MA) $8 PIRATE FAIRY (SPLIT) (MA $7 OR GP $6) PIRATES O.T.C DMTNT GP $2 PIXELS (MA) PLANES (GP) $5 PLAYING WITH FIRE (VUDU $5 OR ITUNES $4) POCAHONTAS 2 (SPLIT) (MA$7 OR GP $6) POST-THE (MA) PREDATOR-THE (2018) (MA) PURGE ELECTION YEAR-THE (SPLIT) (VUDU OR ITUNES 4K) QUARRY-THE (VUDU OR ITUNES) $7 QUIET PLACE-A (SPLIT) VUDU OR ITUNES 4K) RACE (2016) (VUDU OR ITUNES) RALPH BREAKS THE INTERNET (SPLIT) (GP$4) RAMBO LAST BLOOD 4K (VUDU OR ITUNES) $8 RAMPAGE (MA) HD READY OR NOT (MA) $8 READY PLAYER ONE (MA) RICHARD JEWELL SD (MA) $5 RIDE LIKE A GIRL (VUDU OR ITUNES) $8 RINGS (SPLIT) (ITUNES) RIOT (2016) (VUDU OR ITUNES) ROBIN HOOD 2018 (VUDU OR ITUNES) $6 ROBOCOP (2014) (VUDU OR ITUNES) ROCKETMAN (VUDU OR ITUNES 4K) ROUGE (VUDU OR ITUNES 4K) $7 ROUGE WARFARE (VUDU $6 OR ITUNES $4) RUN THE RACE (MA) $5 RUSH 2013 (SPLIT) (VUDU OR ITUNES) $5 RUSSELL MADNESS (MA) RHYTHM SECTION-THE (VUDU OR ITUNES 4K) $7 SAME KIND OF DIFFERENT AS ME (SPLIT) (ITUNES) SCARFACE 1983 (SPLIT) (VUDU OR ITUNES 4K) SCARY STORIES TO TELL IN THE DARK 4K (VUDU OR ITUNES) $8 SCOOB! (MA 4K $10 OR HD $7) SECOND ACT (ITUNES) SECRET GARDEN-THE (ITUNES 4K) $7 SECRET LIFE OF PET 2 (MA) $6 SECRET LIFE OF PETS 4K (VUDU $5 OR ITUNES $4) SECRET: DARE TO DREAM-THE (VUDU OR ITUNES) $8 SERENITY 2019 (MA) $5 SHAFT (MA) $5 SHALLOWS-THE (MA) $5 SHERLOCK HOLMES (2009) MA/VD SHERLOCK HOLMES (2011) MA/VD SICARIO 4K (VUDU OR ITUNES) $6 SILENCING-THE (VD OR ITUNE5 4K) $7 SILVER LININGS PLAYBOOK (ITUNES) SING (VUDU) OR (ITUNES 4K*PORTS IN 4K) SKYSCRAPER (MA) SLEEPING BEAUTY 1959 (SPLIT) (GP $6) SLEEPLESS (SPLIT) (VD OR ITUNES) SNATCHED (SPLIT) VUDU OR ITUNES 4K) SNOWMAN-THE (2017) (MA) $7 SNOW WHITE & THE 7 DWARFS (1937) (SPLIT) (MA OR ITUNES $7) OR GP $6 SOLO:A STAR WARS STORY (GP) $6 SONIC THE HEDGEHOG (VUDU 4K $9 OR VUDU OR ITUNES 4K $7 SPARE PART 2015 (VUDU) SPIDERMAN 3 (2007) (MA) SPIES IN DISGUISE (SPLIT) (GP $6) SPLIT (2017) (SPLIT) (ITUNES 4K) SPONTANEOUS (VUDU OR ITUNES) $8 STAR TREK BEYOND (SPLIT) VUDU OR ITUNES 4K) STAR TREK INTO DARKNESS (SPLIT) (VUDU) STAR WARS #7 THE FORCE AWAKENS (SPLIT) (GP $6) STAR WARS #8 THE LAST JEDI (SPLIT) (GP $6) STAR WARS #9 RISE OF SKYWALKER (SPLIT) (MA 4K $7 GP $6) STAR WARS ROUGE ONE (SPLIT) (GP $6) STRANGERS PREY AT NIGHT (MA) SUPERMAN MAN OF TOMMOROW (MA) $7 SUPERMAN RED SON (MA) $7 SHAFT (2019) (VUDU) $5 SPACE JAM (1996) (MA) $7 SWING OF THINGS (VUDU OR ITUNES) $7 TANGLED (GP) $6 TED 2 UNRATED (SPLIT) (VD OR ITUNES) TENET (MA 4K $12 OR HD $8) TERMINATOR DARK FATE (VUDU 4K $7 OR VUDU $5 OR ITUNES 4K $4) THAT AKWARD MOMENT (MA) $7 THOR #1 (SPLIT) MA/ITUNES 4K $8 OR GP $5) THOR RAGNAROK (SPLIT) MA HD OR ITUNES 4K $7 OR GP $4 THREE BILLBOARDS OUTSIDE OF E.M (MA) TOTAL RECALL 4K (1990) (VUDU OR ITUNES) $7 TOY STORY 2 (SPLIT) (MAHD/ITUNES 4K $7) TOY STORY 4 (SPLIT) MA/ITUNES 4K $8 OR MA HD $6 OR GP HD $5 TRANSFORMERS (#5) (SPLIT) (ITUNES 4K) TROLLS (MA) TROLLS 1 & 2 (MA) $12 TROLLS WORLD TOUR (MA) $8 TRUE DETECTIVE S3 (SPLIT) (VUDU $5 OR ITUNES $4) TURNING-THE (MA) $8 TYLER'S PERRY'S A MEADA CHRISTMAS (VUDU) TYLER PERRY'S MADEA'S WITNESS PROTECTION (VUDU) UNBROKEN (2014) (SPLIT) (VUDU OR ITUNES) UNBROKEN: PATH TO REDEEMTION (MA) $5 UNCUT GEMS (VUDU OR ITUNES) $5 UNCUT GEMS (VUDU) $8 UNDERWATER (MA) $8 UNFRIENDED:DARK WEB (MA) $8 UNHINGED (VD) $7 UPSIDE-THE (ITUNES) US (MA) VANISHED-THE (VUDU OR ITUNES) $6 VENOM 4K (MA) $9 VICE (MA) WALL-E: (GP $6) WAR DOGS (2016) (MA) WAR FOR THE PLANET OF THE APES(SPLIT) VUDU OR ITUNES 4K) WATCHMEN S1 (VUDU) $10 WAY BACK-THE (MA) $7 WHAT MEN WANT (SPLIT) VUDU $4 OR ITUNES $3) WHIPLASH (MA) WHY HIM (SPLIT) VUDU OR ITUNES 4K) WIDOWS (MA) ($4) WOLF OF SNOW HOLLOW (VD) SD $7 WOLF OF WALL STREET-THE (ITUNES) WONDER PARK (SPLIT) (VUDU OR ITUNES) WONDER WOMAN (MA) WORLD WAR Z (SPLIT) (VUDU OR ITUNES) XXX R. O Xander CAGE (VUDU OR ITUNES 4K) PAYMENTS ACCEPTED +PAYPAL FRIENDS & FAMILY +CASH APP +VENMO +GOOGLE PAY +APPLE PAY SECONDARY LIST BELOW https://docs.google.com/document/d/1cZ9CqHTNJ14wo7H80BkSi4nTZHOf-4eBxnCtJjYAk48/edit?usp=drivesdk
Background IL casinos reopened last week. Drove down (about a 45 minute drive) this past Saturday only to find out that they were limiting how many people were in the casino and there was a 30+ minute wait (in the cold) so we decided to cut our losses and return home. I was bummed but my wife already wasn't excited about going to rivers. She prefers Potawatomi (Milwaukee) but they have removed all tables..hence my desire to go to Rivers (they do have 3 bubble machines at Potawatomi but not the same to me). Because my wife wasn't too excited about going to Rivers, I knew my time might be short. I was hoping she would have a good day on the slots so I could play a while....but I also didn't want to push it too much as I'm hoping to go back down again and didn't want her annoyed waiting for me while I'm having fun. The Casino We had a snow storm come through the area on Tuesday and work was slow so we decided to try Rivers again Tuesday afternoon. The place was busy but not crazy and they had a lot of tables running. From a craps perspective, I counted 5 tables (one $5, three $10, and a $15). 3 to a side. One thing that surprised me is they were apparently short 'boxmen' as I only counted two and they were bouncing between tables, primarily handling cash and coloring up. My dealer took my cash and gave me chips without a boxman at the table. The table I joined ($5) was full but there was at least one $10 table with only one guy at it when I left. As far as other table games go, Blackjack had $10 & $15 tables I saw and Ultimate Texas Hold'em had $5 and $15 tables. I'm sure there were other games being run but those are my jam so that is what I noted. My short time playing Craps I must have pulled up at the right time as a spot was open at the $5 table. Point was either 8 or 9 so I waited to join. They had just hit all the small and were one away from all the tall (I believe the 9). The guy to my left played a heavy lay bet as he had $10 on the all. The next roll hit the point and the roll after got them all...I believe a roll or two after 7'd out. I got in after the point was hit and ended up losing a little of my starting ($300) bankroll. I was playing the line with heavy odds (100x at rivers). After that the dice made a fairly quick pass around the table. I rolled poorly in my first time rolling. Going into the casino, I assumed they would only have $15 tables so I wanted to try placing a $30 6/8 and then lowering it to table minimum after the first hit. Since I was at a $5 table, I adjusted a bit to play the line with odds but still placed a $30 6/8 on some shooters. That didn't work too well my first time at bat. I believe by the time it came back to me, I was down to my final $100. I played a similar strategy. I usually only play ATS when I roll which I did ($5 minimum). I hit a couple 6/8's but was down so much that I abandoned my strategy of lowering my wages after the first hit (I came to play, right?). Ended up hitting all the small and only had a 9 left on the tall. The guy to my left again, played a heavy lay bet against the 9 but I took a chance....I should have followed his lead as the next roll was a 7, At this point I was close to my starting bankroll (I believe the small paid $160). I played the line and the point started at an 8. I placed the 6 for $30 and $25 odds. What I didn't do was play ATS. I mean...what are the chances.....but the guy to my left was having a good day. He played $5/$15/$5 on the ATS I believe. By now you probably see where this is heading....all the small was again hit first (again)...I don't recall what the last number was on the tall but he did his heavy lay ($900 I think) but hit it for a $2000 plus payout. I ended up with $450 after tipping. My wife was having horrible luck at the slots and wasn't 'in the mood' so we weren't even there an hour (that's right....1.5 hours driving round trip and less than an hour at the casino). It felt like I should have been up a lot more but points weren't actually hitting that much...I hit my place bets a few times and then I hit the small once. But it was fun to see my 'teammate' next to me go up probably $3k in the short time I was there....I don't even think he was playing much outside the line bet and the place bets I mentioned. All in all...a fun time was had. Wish I could have played longer (of course) but leaving with a 50% profit and not annoying my wife too much is a win in my book. Now I just have to wait for my next trip to Michigan/Indiana (Four Winds/Bluechip) next month.
(SELLING) DEAMLAND + HONEST THIEF+ WAR WITH GRANDPA + JU JITSU + TENET + ECHO BOOMERS + WOLF OF SNOW HOLLOW + IRON MASK + NEW MUTANTS 4K + ANTEBELLUM 4K + MANY MORE. ALSO CHECK OUT MY SECONDARY LIST. LINK AT BOTTOM OF MY PRIMARY LIST. THANKS FOR LOOKING ;-)
All codes are HD unless listed otherwise. All codes are $4 Each unless price listed. 101 DALMATIANS (GP) $6 12 STRONG (MA) 13 HOURS: THE SECRET SOLDIERS OF BENGHAZI (SPLIT) (VUDU OR ITUNES 4K) 1917 (MA) $6 21 BRIDGES (ITUNES 4K) $6 3 FROM HELL (VUDU OR ITUNES) 300 RISE OF AN EMPIRE (MA) 3022 (SPLIT) (VUDU $6 OR ITUNES $4) 42: THE JACKIE ROBINSON STORY (MA) ACTION POINT (SPLIT) ITUNES $3 AD ASTRA (MA) $5 ADAM'S FAMILY (ITUNES 4K) $8 ADRIFT (ITUNES) ADVENTURES OF TIN TIN-THE (SPLIT) (VUDU OR ITUNES) ALADDIN 2019 (MA 4K $8 OR GP $6) ALIEN COVENANT (VUDU OR ITUNES 4K PORTS) ALITA BATTLE ANGEL (MA) $6 ALMOST CHRISTMAS (SPLIT) VUDU OR ITUNES) AMERICAN MADE (MA) $5 AMERICAN REUNION (UNDATED) (2012) (SPLIT) VUDU OR ITUNES ANGEL HAS FALLEN 4K (VUDU OR ITUNES) $8 ANNIE (2014) (MA) (SD) ANNIHILATION (SPLIT) VUDU OR ITUNES 4K) ANTEBELLUM 4K (VUDU OR ITUNES) $10 ANTMAN & THE WASP (GP $6) ANTMAN (GP $6) APPARITION-THE (MA) 2012 AQUAMAN (MA) $5 AGRO (MA/VUDU) ARKANSAS (VUDU OR ITUNES) $7 ARRIVAL (SPLIT) VUDU OR ITUNES 4K ART OF RACING IN THE 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O Xander CAGE (VUDU OR ITUNES 4K) YOUNG MESSIAH-THE (MA) PAYMENTS ACCEPTED +PAYPAL FRIENDS & FAMILY +CASH APP +VENMO +GOOGLE PAY +APPLE PAY SECONDARY LIST BELOW https://docs.google.com/document/d/1cZ9CqHTNJ14wo7H80BkSi4nTZHOf-4eBxnCtJjYAk48/edit?usp=drivesdk
Here’s a link to the first post with 10 other overlooked indie games. Introduction We're all familiar with the Hotline Miami's, Hollow Knight's, and Celeste's of the world. These are some of the indie games that hit the big time. Of course, for every one of these games, there's 100 other indie games that have been glossed over, relegated to a spot in a digital store few people will ever find themselves in. I wanted to bring attention to some of these lesser known indie games. I'm going to order them according to Metacritic Critic Ratings. Some of the games at the bottom have pretty low critic ratings. I personally disagree with the low scores of these games, but it's only fair that you hear from more than just me. Price will include a link to the U.S. store page of the game. Price is in U.S. dollars. 1. Inertial Drift
Description: Inertial Drift's distinguishing characteristic is its employment of the right analog stick for drifting. This takes a little getting used to, but it feels great once you get the hang of it, creating some exhilarating moments when perfecting corner turns. The game has 10 unique tracks + 10 reversed tracks, 16 vehicles, and four separate story arcs. Each story arc is only a couple of hours long and features a different protagonist with a different vehicle. Since you’ll be racing on the same track a few times, there are a few gameplay variations that differ from just reaching the finish line at the end, such as racking up a certain number of points that are acquired through longer drift times and other means. There's quite a bit of dialogue between races, and in the races themselves characters will frequently dish out positive commentary on your performance in the form of text in the top left hand corner of the screen. The game's aesthetics are a fusion of anime and synthwave. I've heard many fans liken the game to the manga Initial D, though I'm unfamiliar with that series myself.
Completion Time: ~3 Hours (for 1/4 Story Arcs)
Extra Content: There are a number of different modes including a Story Mode, Challenge Mode, Grand Prix Mode, Arcade Mode, two player Split-Screen, and Online, as well as a Tutorial. Completion of challenges in Challenge Mode allows you to unlock new vehicles for the other non-Story Modes. Grand Prix Mode allows you to race using different characters/vehicles through a connected set of challenges, while Arcade Mode is for one-off races. I wouldn't recommend this game for online play as the user-base is pretty small (hence it being overlooked) and you're unlikely to find a match. Getting all the achievements is fairly difficult.
Description: This is a 3D platformer that reportedly takes inspiration from both MediEvil and Jak & Daxter: The Precursor Legacy. There’s about equal amounts of platforming and combat in this game. While the combat is relatively simple, you’re given a variety of weapons that all feel unique. The levels have a good amount of variety within them – you’ll jump between ships on a ferry ride, ride an undead horse through the sky, play a few mini games as a headless Jack, and fight a boss at the end of each of the six levels. Both the combat and platforming are relatively easy – platforms are typically large and Jack has an edge grab that helps tremendously, and smashing the many destructible objects around the levels increases your health. This game takes the linear adventure approach, with a number of collectibles sprinkled throughout the levels: crow skulls, presents, and gramophones. Some areas are more open and allow you to choose the order in which you do certain tasks. The game has a decent amount of dialogue in it, which does an effective job of giving some character to Jack, his two animal companions, and the rest of the cast. The visuals and soundtrack are particularly great, especially if you’re into Halloween themed media.
Completion Time: ~4 Hours
Extra Content: There’s collectibles to back for – I got about 2/3 of the collectibles on my first playthrough – skins to unlock – which are purchased with the collectibles you find in the levels – and you get to start a second playthrough with all the weapons already unlocked at the beginning.
Description: Pato Box follows an anthropomorphic duck boxer on an adventure through a stylistic noir comic book world. “Pato” is a Spanish word that translates to “Duck” in English (the game was developed by a Mexican studio). The boss fights are heavily inspired by Punch-Out’s gameplay, but there are levels outside of these fights to help differentiate it. Most of the levels can be selected in any order you choose and typically serve as a leadup to the boss fight. Bosses are usually introduced by a cutscene followed by some dialogue taunting Pato Box. The levels play entirely differently from the fights, but the themes of the level match those of the bosses. The levels will employ various elements of evasion, stealth, exploration, and a few time-based mini-games. The casino level, for example, will have you walk around the casino looking for chips and punching the slot machines to earn enough to pay entrance to the fight, while the food factory has you evading stompers, sawblades, and butcher knives as you work your way through the level. There are variety of things to find throughout the levels: tokens for decorations in Pato Box’s room, backstory on the boss of the level and the world, and tips on how to win the upcoming fight. The fights themselves lock Pato Box in the middle of the screen, allowing you to block, juke left or right, and perform a low or high jab to the left or right. The game foregoes a HUD in favor of a visual representation of your health via scars on your body, which I thought was a nice touch. While the levels and bosses play pretty differently from each other, they’re weaved together by a dark and intriguing story that follows Pato Box’s quest for retribution against an evil corporation.
Completion Time: ~7 Hours
Extra Content: There’s an Arcade Mode that lets you replay boss fights and some collectibles to find in the main campaign. The achievements are very difficult, and many ask you to beat a boss without taking a single hit.
Description: Ultra Hat Dimension follows Bea through a series of rooms in a palace on a quest to undo the magical spell that has made the mythical Spluff creatures want to attack one another. There is a little bit of backstory via one sentence thoughts from Bea in between levels, but nothing major here. The gameplay revolves equipping four different types of hats and using them to evade or push Spluffs around to retrieve the key and reach the door. Each Spluff dons one of four different hats which effects their behavior towards other Spluffs and you. You will be punched one tile back by every Spluff unless you’re wearing the same hat as the Spluff. Spluffs interact with one another differently depending on what hat they’re wearing in a rock, paper, scissors kind of way – they may punch a Spluff back one space, get into a scuffle that allows you to get close to them without wearing a hat, or they may temporarily disable them in a way that allows you to access the space the Spluff consumes within eight moves. There are undo and reset buttons included that allow you to quickly rewind mistakes. There are some clever puzzles accompanied by catchy tunes and a charming pixel art aesthetic. The difficulty is about average.
Completion Time: ~3 Hours
Extra Content: Since this is published by Ratalaika Games, getting all the achievements can be obtained after only clearing 2/3 of the levels. There are a few custom maps on the PC version of the game but no additional content on consoles.
Description: This is a quirky carnival-themed 2D platformer. The premise of the game is of a young boy overcoming obstacles and traps for the amusement of a sadistic circus crowd. The whole game operates on a single screen and utilizes only a double jump and movement. Jump to the edge of one side and you pop out on the other. You're tasked with dodging hazards and overcoming obstacles while smashing barrels around the stage or executing some other task, like staying in a spotlight that moves around and shines in different spots. There are three cut-scenes in the game that total less than two minutes and about 10 minutes of dialogue. Even though the story is very brief, I still felt the ending was a satisfying conclusion and offered more than I expected.
Completion Time: ~2.5 Hours
Extra Content: There is an arcade mode where you can see how many barrels you can smash in a set amount of time. The achievements are pretty difficult but offer some fun challenges. There is also a competitive/versus local multiplayer mode for two players, but it's nothing special and probably won't entertain long.
Description: SINNER: Sacrifice for Redemption is a Soulslike boss rush - there are no levels and only small area before each boss to practice your moves. There are eight bosses, the first seven allowing you to fight in any order, each representing the seven deadly sins. You are equipped with everything the game has to offer from the beginning (except for the New Game+ weapon they give you), and instead of becoming more powerful, you gradually lose things with each boss you defeat, hence the “sacrifice” in the title. It’s like a reverse RPG. Each boss has a different sacrifice associated to it – one may deplete your throwing items’ usage, while another will deplete your health and stamina. Picking the best order to fight them in adds a little strategic thinking to the game, as you may be more dependent on your large health and stamina bar more than your throwing items’ usage, for example. The game is fairly difficult, so your victories over each boss feel very gratifying when they do come.
Completion Time: ~5 Hours
Extra Content: There is New Game+ that offers you an additional weapon. The achievements task you with a few things you have to pull off in battles, and getting all the achievements is pretty easy to obtain.
Description: Reportedly inspired by obscure Japanese games from the late 1980s and 1990s, Tamashii blends puzzle platforming together with an oppressive atmosphere. The introduction starts with the character being willed into existence by a godlike character that tasks him with destroying the macabre forces that have taken control of and corrupted his chambers. Your character is able to spawn three inanimate clones of himself which is the primary source for most of the platforming and some of the boss fights – you’ll use them to trigger switches and open up new paths. There’s about an even mix of puzzle solving and platforming, and there’s a whole eight bosses in this short adventure (though one is a secret) that are probably the most visually interesting moments in the game. The creatures and backgrounds are effective in selling the dark presentation of the game. The difficulty is about average – maybe slightly easier than most indie puzzle platformers. There is a sequel currently in the works.
Completion Time: ~2.5 Hours
Extra Content: There are a few obscure secrets to discover. You can also play through the chambers again with a score meter, and there are certain achievements associated with getting a good score. Getting all the achievements isn’t too difficult, but you’ll probably need a guide for some of the secrets.
Description: Daggerhood's main hook is the use of its sword teleportation mechanic. You throw your sword with a button, and you press the same button again to teleport to where the sword is. While this is a mechanic that has been seen in some Metroidvanias, I haven't seen a tight, linear 2D platformer make use of this mechanic before. Each level has a number of collectibles and some small side sections as well, but for the most part the path to the finish is clear - it's just the execution that's the tricky part. Add in teleportation portals to make things even trickier.
Completion Time: ~2.5 Hours
Extra Content: As this is a Ratalaika Games published game, getting all the achievements only takes about 1-1.5 hours to achieve. You can get it well before you even finish the game, which is a shame because the game had all the makings for a fun 100% achievement goal. There are tons of collectibles in each level, and each level records your time. So there is a lot here to extend to the playtime.
Description: The Bunker is an FMV point & click adventure, meaning it features real actors and environments just like a live action movie. Many of the actors involved have been in high profile movies/TV shows as well, including The Hobbit, Game of Thrones, Star Wars, and Penny Dreadful. The game takes place in a fallout shelter and follows the last survivor as he tries to find a way outside following the death of his mother, after living 30+ years in the bunker. The gameplay has you solving puzzles and finding ways to proceed to the next area. The story is the focal point of the game though, and it frequently switches between the past and the present to tell its story. There’s a good juxtaposition between the lively past and the lonely present that makes you question how the protagonist ended up as the last survivor. There’s only one narrative choice to make in the game, and it comes at the very end. The game also works in handheld mode with touchscreen functionality if you'd prefer to play it that way.
Completion Time: ~2. Hour Completion Time*
Extra Content: You can replay the game and try to find all the collectibles. Most of them give more background on the story. You can trigger the ending you did not choose the first time around by simply reloading the last checkpoint, so there is no need to play through the whole game again to unlock it. Getting all the achievements is fairly easy.
Description: Cybarian has an interesting yet simple combat system that distinguishes itself from most action platformers. Instead of mashing the attack button, you have to press it once, wait two seconds for the animation to complete, press it again, wait two seconds for the animation to complete, and then press it again to complete a full combo. It sounds like something that's easy to get down quickly, but I found myself still occasionally going too quickly in the intensity of a boss fight. The game punishes you by not fulfilling the attack if you button mash. After each boss fight, you unlock a new move that will be required to fell some foes in the next stage. Conversely, you can play Hard Mode which unlocks all moves right from the get-go, but you'll have to beat all four stages without dying. "Hardcore Mode" would've been a more apt description of this difficulty setting, I feel.
Completion Time: ~1.5 Hours
Extra Content: Just like with Ultra Hat Dimension and Daggerhood, this is a Ratalaika Games published game, so getting all the achievements can be achieved in under an hour. It would've been nice if they pushed you to beat Hard Mode, but you'll just have to settle for internal gratification instead.
Have you played any of these games? What are some other overlooked single player indie games? If you’re looking for more indie games to play, see my post here:
I avoided Vegas for all of 2020, not because I have any fears whatsoever regarding COVID, but simply because I felt that it was just going to be depressing and annoying combatting the virus hysteria. (Following the Vegas sub didn't help, as those folks pounce on anyone considering visiting as being selfish, despite tourism being the town's only export.) I was pleasantly surprised that the Strip wasn't as post-apocalyptic as I was expecting. There still appear to be plenty of people visiting... the crowds weren't as thick as they normally would be, which some would say is a plus, but there also wasn't a dearth of people, either. I was comped at both Caesars and MLife, so I booked at both. I stayed at the Paris and stuck my friend at the Grand. FWIW, the $20 trick worked at Paris (I figured it was an especially good play when the staff's income has taken a hit), and I was upgraded to a corner suite overlooking the Bellagio Fountains. Onto the craps play... Sunday through MLK at noon, we failed to find anything below $15. I submitted my edits to the minimums spreadsheet that is stickied here. Oddly, Linq and Park MGM just did not open any tables at all... I'm not sure what the rationale is for that. We decided to stick mostly with Caesars properties, as they don't have Plexiglas dividers at the tables. All MGM properties have these, and it makes the casino look like a house of mirrors. I had brought a $1k bankroll, but bought in for $300 each time...I tend to be very frugal, even while gambling. My strategy was to play the pass line, place the 6/8 for $12 each, and take 1x odds for 4/6/8/10. (I hate taking odds on 5/9.) After a place number hit 3 times, I would press on the 4th hit. That was usually a great way for the next roll to be an SO. MLK afternoon at Paris I did "OK," but the recently lowered $10 minimum was raised back to $15 again. This depleted my bankroll faster than I expected, but I guess it makes sense, as my strategy went from costing me $44 to $66 per swing. There were a lot of PSOs, too. For reasons I can't understand, my friend and I could never get a good roll going, but there were two shooters at our table that we knew we could count on for recovery. I don't know how that is - the dice are the dice - but these two guys could always go on heaters for a long time. The dice would be passed to us, and after a few 2s and 3s, we'd PSO. After some ups and downs, I finally walked away with $250. MLK evening, after some Beef Wellington at Gordon Ramsay Steak, the table was back to $10 again, and had no players, so my friend and I opened it. As with the above, our rolls were miserable. PSO after PSO. Other players would come and go, seeing how bad the game was going. I tried to switch to the DP when my friend rolled ("nothing personal"), and then he'd magically start making points. It was awful. I finally got down to my last $10, and bet the line with him, and he caught his second wind. Gradually brought me back to $292, and we colored up at 1am. Although Paris doesn't have table dividers, they insisted on sanitizing the dice between shooters. Even when it was just my buddy and I, and I said we were in the same party, it wasn't necessary, they responded "well, it's for our safety." I bought that for a few minutes until I realized they hardly touch the dice, yet they don't mind grabbing everybody's chips that are getting intermixed with different people's germs.... whatever, it's all stupid theatre. Tuesday afternoon, my friend headed back to Phoenix and I was waiting for a late flight. I stumbled upon a $10 table at Aria, and since it was just me, I decided to deal with the Plexiglas (which turned out to be wildly ineffective when I could still fist bump and talk to the player immediately left-of-stick from my catty-corner of the table, 3 feet away). My bad luck shooting dissipated. I hit several good rolls, and since it was my last day, I decided to loosen the wallet a bit, and would go up to 3x odds, particularly on 4s and 10s since they pay 2:1. I would also press 6s and 8s, which I had a real affinity for hitting, earlier than customary for me. (This probably still sounds like low rolling to many of you, but it's a big step for me!) I ended up more than doubling my buy-in, negating my losses from the other two sessions and putting me up slightly on the trip. MGM has two sets of dice they can rotate between, and one goes in a golf ball washer while the other is in play. This seemed a lot smarter and didn't affect the game's momentum as much as Paris did, scrubbing them down with a ratty cheesecloth and diluted Clorox. I still had 4 hours until my flight, which was bittersweet, but I'm glad I colored up when I got off of a good high shooting. It felt good, actually, that other players were disappointed that I was leaving, because I was making them some good money, but it was time for me to step back and enjoy my winnings. I bought my kiddo a T-shirt at the ABC store, waited an hour for the Centennial Express (told you I was frugal), and sat in The Club LAS until my flight boarded. Both MGM and Caesars sent me e-mails asking me to book another complimentary trip before either room's folio arrived. I'm considering it.
Introduction We're all familiar with the Hotline Miami's, Hollow Knight's, and Celeste's of the world. These are some of the indie games that hit the big time. Of course, for every one of these games, there's 100 other indie games that have been glossed over, relegated to a spot in a digital store few people will ever find themselves in. I wanted to bring attention to some of these lesser known indie games. I'm going to order them according to Metacritic Critic Ratings. Some of the games towards the bottom have a pretty low rating that I personally disagree with, but it's only fair that you hear from more than just me. While the reviews are low for some games, this is partly due to how few reviews there are for some games. #19 on the list has a 49% for the Xbox One version of the game due to it only having two reviews, while the PlayStation 4 version has a 90% rating due to it only having one review, despite both versions being functionally the same. This high level of variance usually occurs when a game only has a few reviews. Price will include a link to the U.S. store page of the game. Price is in U.S. dollars. 1. Inertial Drift
Includes a Separate 2 Player Local Competitive/Versus Multiplayer Mode
Description: Inertial Drift's distinguishing characteristic is its employment of the right analog stick for drifting. This takes a little getting used to, but it feels great once you get the hang of it, creating some exhilarating moments when perfecting corner turns. The game has 10 unique tracks + 10 reversed tracks, 16 vehicles, and four separate story arcs. Each story arc is only a couple of hours long and features a different protagonist with a different vehicle. Since you’ll be racing on the same track a few times, there are a few gameplay variations that differ from just reaching the finish line at the end, such as racking up a certain number of points that are acquired through longer drift times and other means. There's quite a bit of dialogue between races, and in the races themselves characters will frequently dish out positive commentary on your performance in the form of text in the top left hand corner of the screen. The game's aesthetics are a fusion of anime and synthwave. I've heard many fans liken the game to the manga Initial D, though I'm unfamiliar with that series myself.
Completion Time: ~3 Hours (for 1/4 Story Arcs)
Extra Content: There are a number of different modes including a Story Mode, Challenge Mode, Grand Prix Mode, Arcade Mode, two player Split-Screen, and Online, as well as a Tutorial. Completion of challenges in Challenge Mode allows you to unlock new vehicles for the other non-Story Modes. Grand Prix Mode allows you to race using different characters/vehicles through a connected set of challenges, while Arcade Mode is for one-off races. I wouldn't recommend this game for online play as the user-base is pretty small (hence it being overlooked) and you're unlikely to find a match. Getting all the achievements is fairly difficult.
Description: This is an action platformer that emulates arcade games from the latter half of the 1980s, but it is probably most reminiscent of Super Ghouls 'n Ghosts. The creator, Locomalito, states that the soundtrack uses the true arcade sound of the YM2203 chip. The game is hard, but the checkpoints are never more than a minute or two apart, and the lives' system/continue system has no penalties outside of locking you out of achievements. This is a very boss dense game - in the ~4 hour run-time it takes to complete the game, you fight 19 bosses. The handful of weapons and items you pick up helps lend variety to the combat, and no two boss fights feel the same.
Completion Time: ~4 Hours
Extra Content: The game has two endings. Most players will get the bad ending the first time around and be locked out of the final stage (which is the longest stage in the game). You do have to play through the game again to get the good ending, but you'll likely do it in half the time. If you want to see all the major content on your first go around, I recommend looking up how to get the good ending before you play the game. If you do achieve the good ending on your first playthrough, the completion time is probably closer to six hours. As far as achievements are concerned, 100% completion is very difficult to obtain. If you like an extreme challenge, this one's for you.
Description: Valfaris acts as a continuation of Slain - the developer's previous work - but it’s not necessary to play Slain first to understand the story of Valfaris. While Slain was mostly just a slightly above average action platformer, Valfaris is one of the best run & gun games I've ever played. You play as Prince Therion who returns to his home planet of Valfaris on a quest to kill his father. It's themed around a fictional planet and has a gross alien vibe coupled with heavy metal music. The music doesn't override the other audio in the game, and it does a nice job of upping the ante when you're fighting a boss – of which there are many. You're equipped with a primary gun, a more powerful mana-based gun, a sword, and a shield that can block with mana or parry.
Description Continued: There are a number of weapons to acquire throughout the game, and the guns in particular do a great job of feeling different. You’re able to upgrade your weapons with Blood Metals. Some Blood Metals are found in plain sight, others are rewarded for defeating a tough enemy, and some are given for going off the beaten path. These upgrades typically just up the firepower but will sometimes introduce a secondary move to your weapon. There are checkpoints every two minutes or so, and most bosses will have a checkpoint just before them (only the weaker bosses come after a gauntlet of enemies). The game is a little hard at points, but overall it strikes a nice balance of feeling accomplished for overcoming the challenges without getting overly frustrating.
Completion Time: ~8 Hours
Extra Content: There are a few secrets to find throughout the game that are off the beaten path, though I was able to find 2/3 of them on my first playthrough. I found all but one weapon as well. The replayability comes from New Game+, which allows you to take all your upgraded weapons into a harder version of the game. Since the weapons all function a bit differently, this can be lots of fun. There are also some achievements that test your skills further, like finishing the game in two hours or beating the game with 10 or less deaths.
Description: This is a 3D platformer that reportedly takes inspiration from both MediEvil and Jak & Daxter: The Precursor Legacy. There’s about equal amounts of platforming and combat in this game. While the combat is relatively simple, you’re given a variety of weapons that all feel unique. The levels have a good amount of variety within them – you’ll jump between ships on a ferry ride, ride an undead horse through the sky, play a few mini games as a headless Jack, and fight a boss at the end of each of the six levels. Both the combat and platforming are relatively easy – platforms are typically large and Jack has an edge grab that helps tremendously, and smashing the many destructible objects around the levels increases your health. This game takes the linear adventure approach, with a number of collectibles sprinkled throughout the levels: crow skulls, presents, and gramophones. Some areas are more open and allow you to choose the order in which you do certain tasks. The game has a decent amount of dialogue in it, which does an effective job of giving some character to Jack, his two animal companions, and the rest of the cast. The visuals and soundtrack are particularly great, especially if you’re into Halloween themed media.
Completion Time: ~4 Hours
Extra Content: There’s collectibles to back for – I got about 2/3 of the collectibles on my first playthrough – skins to unlock – which are purchased with the collectibles you find in the levels – and you get to start a second playthrough with all the weapons already unlocked at the beginning
Description: Pato Box follows an anthropomorphic duck boxer on an adventure through a stylistic noir comic book world. “Pato” is a Spanish word that translates to “Duck” in English (the game was developed by a Mexican studio). The boss fights are heavily inspired by Punch-Out’s gameplay, but there are levels outside of these fights to help differentiate it. Most of the levels can be selected in any order you choose and typically serve as a leadup to the boss fight. Bosses are usually introduced by a cutscene followed by some dialogue taunting Pato Box. The levels play entirely differently from the fights, but the themes of the level match those of the bosses. The levels will employ various elements of evasion, stealth, exploration, and a few time-based mini-games. The casino level, for example, will have you walk around the casino looking for chips and punching the slot machines to earn enough to pay entrance to the fight, while the food factory has you evading stompers, sawblades, and butcher knives as you work your way through the level.
Description Continued: There are variety of things to find throughout the levels: tokens for decorations in Pato Box’s room, backstory on the boss of the level and the world, and tips on how to win the upcoming fight. The fights themselves lock Pato Box in the middle of the screen, allowing you to block, juke left or right, and perform a low or high jab to the left or right. Bosses are dynamic and have a number of different phases to fight through. The game foregoes a HUD in favor of a visual representation of your health via scars on your body, which I thought was a nice touch. While the levels and bosses play pretty differently from each other, they’re weaved together by a dark and intriguing story that follows Pato Box’s quest for retribution against an evil corporation.
Completion Time: ~7 Hours
Extra Content: There’s an Arcade Mode that lets you replay boss fights and some collectibles to find in the main campaign. The achievements are very difficult, and many ask you to beat a boss without taking a single hit.
Description: Ultra Hat Dimension follows Bea through a series of rooms in a palace on a quest to undo the magical spell that has made the mythical Spluff creatures want to attack one another. There is a little bit of backstory via one sentence thoughts from Bea in between levels, but nothing major here. The gameplay revolves equipping four different types of hats and using them to evade or push Spluffs around to retrieve the key and reach the door. Each Spluff dons one of four different hats which effects their behavior towards other Spluffs and you. You will be punched one tile back by every Spluff unless you’re wearing the same hat as the Spluff. Spluffs interact with one another differently depending on what hat they’re wearing in a rock, paper, scissors kind of way – they may punch a Spluff back one space, get into a scuffle that allows you to get close to them without wearing a hat, or they may temporarily disable them in a way that allows you to access the space the Spluff consumes within eight moves. There are undo and reset buttons included that allow you to quickly rewind mistakes. There are some clever puzzles accompanied by catchy tunes and a charming pixel art aesthetic. The difficulty is about average.
Completion Time: ~3 Hours
Extra Content: Since this is published by Ratalaika Games, getting all the achievements can be obtained after only clearing 2/3 of the levels. There are a few custom maps on the PC version of the game but no additional content on consoles.
Description: Usually with Metroidvanias, I expect a long, difficult game that's difficult to navigate. Momodora: Reverie Under the Moonlight is a counter to those ideas while still maintaining the exploratory nature of the sub-genre. The plot is pretty simple and doesn't feature a ton of story, but there are a few NPCs you talk to throughout your quest. The combat is also fairly simple, but the boss fights you engage in are all great. Without much weapon customization, it's stripped to the basics of dodging enemy attacks while trying to get a hit in. It makes for a game that's easy to get into and instantly start enjoying. All of the areas are visually appealing, some more than others, and each of them lasts shorter than you'd expect. The game is only around 3-5 hours, but it feels like you've played so much more in that time. Some games only really start to take off by the time this game finishes.
Completion Time: ~4 Hours
Extra Content: Getting 100% map completion should only take an hour or two of cleanup. I did miss an optional boss on my first playthrough. There are also items to discover, and the achievements give fun challenges to extend the life of the game. One cool thing I liked was that beating a boss without getting hit at all gives you a useful item. It also features New Game+, allowing you to carry over most of your items, making the game more difficult, and changing up enemy placement.
Description: The Count Lucanor’s story is very fairy tale-esque – more like a classic fairy tale as it can be pretty dark and grotesque at times. On his 10th birthday, Hans chooses to leave his mother in a quest for wealth. After some walking and conversation with NPCs you find along the way, you stumble upon a large mansion and find that the count of this mansion is looking to pass his wealth onto an heir who can prove himself worthy – “worthy” in this case being the one who can figure out the count’s name. From here, you are tasked with adventuring through the mansion and solving environmental puzzles in a nonlinear way to acquire the letters that spell the count’s name. There is a survival horror element to the game, as you are unable to attack the enemies in the mansion and instead must crawl under tables and find other ways around them. You can place candles around the mansion to light it up to help you better evade enemies, but your usage is limited (though you can find more).
Completion Time: ~4 Hours
Extra Content: There are five different endings and some puzzles/rooms you don’t even have to do. This could double your playtime – maybe even more if you don’t use a guide. You have to get all five endings and do some other miscellaneous stuff to get all achievements, but it has a relatively high completion rate.
Description: If you liked Detroit: Become Human or Until Dawn, Late Shift will be right up your alley. This game is a bit different from both those titles in that it's an FMV, with the gameplay solely consisting of the choices you make. You receive prompts at key moments in the story on what you want your character to do next, and this effects the outcome of the game. It plays more like Black Mirror's Bandersnatch, though this game came before it. The story follows an everyman who gets tangled up in London's criminal underground just as a result of being in the wrong place at the wrong time.
Completion Time: ~1.5 Hour Completion Time*
Extra Content: There are 180 choice points and 7 different endings. I only got 4 out of 21 of the achievements on my first playthrough. There are a number of different routes to take with the game.
10. Unbox: Newbie’s Adventure
Includes a Separate 4 Player Local Competitive/Versus Multiplayer Mode
Description: Unbox takes heavy inspiration from Banjo Kazooie and other collectathons of the fifth generation but has levels far larger than any Nintendo 64 platformer. Fortunately your customizable character can cover huge amounts of ground very quickly via the unbox mechanic, which is basically a super jump you can use up to six times before you need replenishment via item pickups or checkpoints. Both the jump and unbox mechanic are tied to the shoulder buttons, which takes some getting used to but is ultimately one I’m in favor of, as it allows for camera control without removing your thumb from the jump or unbox buttons. The high speeds you can travel make for some great exploration, but the game is still able to disable your ability to unbox by giving you a “fragile” item, allowing for more carefully considered platforming sections.
Description Continued: Each of the three major worlds have four major collectibles: 200 gold tape, 10 caged zippies, 18 stamps, and 1 super stamp rewarded upon defeating the boss of the world. There is also a hub world that has just 200 gold tape to collect. The 18 stamps are the jiggies or stars of the game, and they’re primarily what you’re after to advance the game. 9 of them are hidden across the world, while the other 9 are given by NPCs upon the completion of a task: Digi will ask you to take an item from point A to point B with some platforming in between, Dash will ask you to complete three races around different areas of the map, Superbox will ask you to destroy 20 enemies in X amount of time, etc. The other collectibles simply unlock more cosmetic options for your character.
Completion Time: ~7 Hours
Extra Content: The game only requires you collect 2/3 of the stamps to beat the game. If you want to collect all the stamps, zippies, and gold tape, this could more than double your playtime, as the worlds are massive and finding all the gold tape is a daunting task, though they do make a distinct noise when you are near them once you’ve collected half of them in a level. Your friendly companion Bounce will also give you visual clues on where to find whatever collectible you might be stuck on. I was able to find all the collectibles in the first world but three gold tape with next to no issues, though Bounce helped me with the remaining three. I really have to commend the developers for their inclusion of both audio cues and visual guides built within the game to guide you to collectibles – it makes collecting every last thing a lot less tedious. The high speeds of your character allow you great traversal of the world, which also helps with collecting everything. The achievements require you to collect everything. In addition to the single player campaign, there are quite a few local multiplayer modes for up to four players – these include Boxing, Collect, Thief, Oddbox, and Delivery. The developers go into more detail on each mode here.
Description: This is the sequel to the original 2D PC exclusive from 2017, with another 3D sequel currently in production. If you care at all for the story, it’s recommended you play or at least read about what happened in the first game. Spark 2 actually follows Fark, another jester. Spark 2 emulates many of the high speed moments found in 3D Sonic games, but brings a few ideas of its own. In particular, action is a bigger focus in this game, though platforming is still the priority. Enemies are easy enough to run past with a few exceptions for mini bosses at the end of some levels and the nine main bosses. In addition, enemies can also add to your score.
Description Continued: In addition to Fark’s expanded move-set in combat, he also has the ability to double jump, dash, and wall jump. The jumps give you a lot of air time, lending more leniency to the platforming, and the dash is great for building momentum. There’s quite a bit to explore in each level too – jumping off ramps in the middle of loopdeloops will sometimes result in you finding the game’s main collectible, floppy disks. Fark can also acquire four additional costumes found within the levels that offer some variation in abilities. The game offers five difficulties at the start, with it recommending the second easiest option, Normal, as the default way to play your first time through. Bosses on this difficulty are fairly easy provided you’re competent with timing when to use your shield, though I did lose once or two against a few of them.
Description: Remothered: Tormented Fathers feels very old school in its design philosophy - no weapons outside a few self defense items and distraction items. You go back and forth in the mansion and have to learn the layout and where things are to proceed. You have to manually select the key item from your inventory to use on triggers (but a key icon is still shown to guide you a little). The sounds in this game do a great job of evoking tension, and I appreciate that the stalkers don’t seem to teleport, so if you can get away from them, you’ve earned your freedom for awhile. This is the first game in a loosely connected trilogy. The second one - Remothered: Broken Porcelain just released last month, but I've heard it's pretty buggy at the moment and not recommended in its current state.
Completion Time: ~6 Hours
Extra Content: There are some collectibles you can go back for, but not a whole beyond that. You’ll probably get most of the achievements – if not all, except the collectibles one - on your first playthrough.
Description: The premise of the game is a fusion of side scrollers and oldschool fixed screens that teleport you to the opposite side of the screen when you pass through one side - think Pac-Man, arcade Mario Bros., or Balloon Fight. You will find obstacles in your path that are impenetrable in a typical side scroller, but can be overcome by holding a button to turn the screen into a fixed screen that allows you to pass through one side and out through the other end. This is a totally unique take on a puzzle platformer I haven't seen before, and all five worlds bring something new to the table. For example, World 2 will flip you upside down when you pass through a screen, allowing new types of challenges as a result. There's more emphasis on the puzzle elements than the platforming.
Completion Time: ~2 Hours
Extra Content: There is a New Game+, but from what I could tell from the beginning it wasn't a whole lot different. Still, there's an achievement for completing New Game+ and some other fun achievements.
Description: SINNER is a Soulslike boss rush - there are no levels and only small area before each boss to practice your moves. There are eight bosses, the first seven allowing you to fight in any order, each representing the seven deadly sins. You are equipped with everything the game has to offer from the beginning (except for the New Game+ weapon they give you), and instead of becoming more powerful, you gradually lose things with each boss you defeat, hence the “sacrifice” in the title. It’s like a reverse RPG. Each boss has a different sacrifice associated to it – one may deplete your throwing items’ usage, while another will deplete your health and stamina. Picking the best order to fight them in adds a little strategic thinking to the game, as you may be more dependent on your large health and stamina bar more than your throwing items’ usage, for example. The game is fairly difficult, so your victories over each boss feel very gratifying when they do come.
Completion Time: ~5 Hours
Extra Content: There is New Game+ that offers you an additional weapon. The achievements task you with a few things you have to pull off in battles, and getting all the achievements is pretty easy to obtain.
Description: Reportedly inspired by obscure Japanese games from the late 1980s and 1990s, Tamashii blends puzzle platforming together with an oppressive atmosphere. The introduction starts with the character being willed into existence by a godlike character that tasks him with destroying the macabre forces that have taken control of and corrupted his chambers. Your character is able to spawn three inanimate clones of himself which is the primary source for most of the platforming and some of the boss fights – you’ll use them to trigger switches and open up new paths. There’s about an even mix of puzzle solving and platforming, and there’s a whole eight bosses in this short adventure (though one is a secret) that are probably the most visually interesting moments in the game. The creatures and backgrounds are effective in selling the dark presentation of the game. The difficulty is about average – maybe slightly easier than most indie puzzle platformers. There is a sequel currently in the works.
Completion Time: ~2.5 Hours
Extra Content: There are a few obscure secrets to discover. You can also play through the chambers again with a score meter, and there are certain achievements associated with getting a good score. Getting all the achievements isn’t too difficult, but you’ll probably need a guide for some of the secrets.
Description: Verlet Swing’s aesthetic is as intriguing as its gameplay: you are tasked with grappling and swinging yourself across these vaporwave styled levels without hitting anything. The levels are all very short, but you’re likely to play many levels dozens of times before even finishing it… just to get a 1/4 rank. The ranking system is actually very cool, in that it encourages you to find alternative paths or sometimes just building up more momentum to get to the end faster. Most levels do seem to have a set path, but at the same time, with the proper grappling of the mechanics, you can forge your own, which is a game in itself.
Completion Time: ~7 Hours
Extra Content: There’s an in game challenge menu that mostly recycles a lot of the base game content – though there’s a particularly funny one that switches the perspective to third person to play as a knockoff Spiderman. You can also go back and try to get the best possible time for each level. Getting all achievement is extremely difficult.
Description: Warlock’s Tower’s puzzles are built around the movement of the player. There are numbers on the ground for the player to pick up – either 3 or 5 – and this gives the player a set number of steps before they die. Your goal in every level is to make it to an exit, and you’ll have to acquire the numbers in an order that gets you there. It is a bit easy in the beginning but eventually works up to be a challenge in the later levels as more elements are introduced: enemies, teleporters, conveyors, and even controlling two characters at once that share movement usage. The game has a very believable GameBoy aesthetic and sound effects to accompany it, and it works for this slower paced tile-based game.
Completion Time: ~6 Hours
Extra Content: This is published by Ratalaika Games, but surprisingly enough, you actually have to beat the game and find a few NPCs hidden in certain levels to get all achievements. There are optional levels in each world that don’t have any achievements attached to them, and this should add a few hours to the game.
Description: The Bunker is an FMV point & click adventure, meaning it features real actors and environments just like a live action movie. Many of the actors involved have been in high profile movies/TV shows as well, including The Hobbit, Game of Thrones, Star Wars, and Penny Dreadful. The game takes place in a fallout shelter and follows the last survivor as he tries to find a way outside following the death of his mother, after living 30+ years in the bunker. The gameplay has you solving puzzles and finding ways to proceed to the next area. The story is the focal point of the game though, and it frequently switches between the past and the present to tell its story. There’s a good juxtaposition between the lively past and the lonely present that makes you question how the protagonist ended up as the last survivor. There’s only one narrative choice to make in the game, and it comes at the very end. The game also works in handheld mode with touchscreen functionality if you'd prefer to play it that way.
Completion Time: ~2. Hour Completion Time*
Extra Content: You can replay the game and try to find all the collectibles. Most of them give more background on the story. You can trigger the ending you did not choose the first time around by simply reloading the last checkpoint, so there is no need to play through the whole game again to unlock it. Getting all the achievements is fairly easy.
Description: Hayfever is a precision platformer that revolves around a mailman propelling himself using a number of different allergens that act as power-ups. A lot of the platforming is aerial and typically has you catching allergens mid-air to perform maneuvers in quick succession. It's not an easy game by any means, but it has oddly relaxing music to accompany the rather intense platforming. There are also letters to collect in each level to steepen the challenge and some secrets to discover too. It takes an hour or so to get used to the aerial platforming, and this is one of the few 2D platformers played better with the analog stick rather than the D-Pad. But letters that seemed unattainable to me at the beginning of the game became much simpler by the end, as I had mastered the controls and physics of the game. I’ve played a ton of 2D platformers, and this is one of my favorites.
Completion Time: ~8 Hours
Extra Content: It'll take another 8 hours or so to collect all the letters and probably about 6 hours or so to beat the Hard World, which features an additional 28 remixed levels. There are also secrets to uncover, but they don't net any in game progress and only work towards your achievement completion. Finding these secrets will probably vary more in time because they are hidden, but expect them to take a few hours to find. Just to clarify, letters are an expanded test of your platforming skills and are all in clear view of the screen, while secrets are a test of your observational skills and take a little more digging to finish. Attaining all achievements is a fair and rewarding challenge that took me about 25-30 hours to get.
Description: Cybarian has an interesting yet simple combat system that distinguishes itself from most action platformers. Instead of mashing the attack button, you have to press it once, wait two seconds for the animation to complete, press it again, wait two seconds for the animation to complete, and then press it again to complete a full combo. It sounds like something that's easy to get down quickly, but I found myself still occasionally going too quickly in the intensity of a boss fight. The game punishes you by not fulfilling the attack if you button mash. After each boss fight, you unlock a new move that will be required to fell some foes in the next stage. Conversely, you can play Hard Mode which unlocks all moves right from the get-go, but you'll have to beat all four stages without dying. "Hardcore Mode" would've been a more apt description of this difficulty setting, I feel.
Completion Time: ~1.5 Hours
Extra Content: Just like with Ultra Hat Dimension and Warlock’s Tower, this is a Ratalaika Games published game, so getting all the achievements can be achieved in under an hour. It would've been nice if they pushed you to beat Hard Mode, but you'll just have to settle for internal gratification instead.
Conclusion My top 5 on the list in order would be the following: (1.) Hayfever, (2.) Valfaris, (3.) Cursed Castilla: (Maldita Castilla EX), (4.) Momodora: Reverie Under the Moonlight, and (5.) Pumpkin Jack. Have you played any of these games? What are some other overlooked single player indie games? See my post below for some upcoming indie games to look out for.
We're all familiar with the Hotline Miami's, Hollow Knight's, and Celeste's of the world. These are some of the indie games that hit the big time. Of course, for every one of these games, there's 100 other indie games that have been glossed over, relegated to a spot in a digital store few people will ever find themselves in. I wanted to bring attention to some of these lesser known indie games. I'm going to order them according to Metacritic Critic Ratings. Some of the games at the bottom have pretty low critic ratings. I personally disagree with the low scores of these games, but it's only fair that you hear from more than just me. Keep in mind that games with only one or two User Ratings on Metacritic will not show the score. A game needs at least three User Ratings on Metacritic before the score will be shown. This is not the case for Critic Reviews. Price will contain the U.S. PlayStation Store link to the game. 1. Hayfever
Description: Hayfever is a precision platformer that revolves around a mailman propelling himself using a number of different allergens that act as power-ups. A lot of the platforming is aerial and typically has you catching allergens mid-air to perform maneuvers in quick succession. It's not an easy game by any means, but it has oddly relaxing music to accompany the rather intense platforming. There are also letters to collect in each level to steepen the challenge and some secrets to discover too. It takes an hour or so to get used to the aerial platforming, and this is one of the few 2D platformers played better with the analog stick rather than the D-Pad. But letters that seemed unattainable to me at the beginning of the game became much simpler by the end, as I had mastered the controls and physics of the game. I don't expect everyone to love this game, but I have to agree with the one other guy who played it that gave it a 9/10. After putting 25+ hours into it, I am still eager to replay it soon.
Completion Time: ~8 Hours
Extra Content: It'll take another 8 hours or so to collect all the letters and probably about 6 hours or so to beat the Hard World, which features an additional 28 remixed levels. There are also secrets to uncover, but they don't net any in game progress and only work towards your trophy completion. Finding these secrets will probably vary more in time because they are hidden, but expect them to take a few hours to find. Just to clarify, letters are an expanded test of your platforming skills and are all in clear view of the screen, while secrets are a test of your observation skills and take a little more digging to find. The platinum trophy is a fair and rewarding challenge that took me about 25-30 hours to get.
Description: Valfaris is one of the best run & gun games I've ever played. You play as Prince Therion who returns to his home planet of Valfaris on a quest to kill his father. It's themed around a fictional planet and has a gross alien vibe coupled with heavy metal music. The music doesn't override the other audio in the game, and it does a nice job of upping the ante when you're fighting a boss – of which there are many. You're equipped with a primary gun, a more powerful mana-based gun, a sword, and a shield that can block with mana or parry. There are a number of weapons to acquire throughout the game, and the guns in particular do a great job of feeling different. You’re able to upgrade your weapons with Blood Metals. Some Blood Metals are found in plain sight, others are rewarded for defeating a tough enemy, and some are given for going off the beaten path. These upgrades typically just up the firepower but will sometimes introduce a secondary move to your weapon. There are checkpoints every two minutes or so, and most bosses will have a checkpoint just before them (only the weaker bosses come after a gauntlet of enemies). The game is a little hard at points, but overall it strikes a nice balance of feeling accomplished for overcoming the challenges without getting overly frustrating.
Completion Time: ~8 Hours
Extra Content: There are a few secrets to find throughout the game that are off the beaten path, though I was able to find 2/3 of them on my first playthrough. I found all but one weapon as well. The replayability comes from New Game+, which allows you to take all your upgraded weapons into a harder version of the game. Since the weapons all function a bit differently, this can be lots of fun. Getting the platinum trophy is somewhat difficult.
Description: The premise of the game is a fusion of side scrollers and oldschool fixed screens that teleport you to the opposite side of the screen when you pass through one side - think Pac-Man, arcade Mario Bros., or Balloon Fight. You will find obstacles in your path that are impenetrable in a typical side scroller, but can be overcome by holding a button to turn the screen into a fixed screen that allows you to pass through one side and out through the other end. This is a totally unique take on a puzzle platformer I haven't seen before, and all five worlds bring something new to the table. For example, World 2 will flip you upside down when you pass through a screen, allowing new types of challenges as a result. There's more emphasis on the puzzle elements than the platforming.
Completion Time: ~2 Hours
Extra Content: There is a New Game+, but from what I could tell from the beginning it wasn't a whole lot different. Still, there's a trophy for completing New Game+ and some other fun trophies. Unfortunately, like many early generation indie games, this one has no platinum trophy.
Description: This game revolves around using two square characters who fling themselves from one end of the room to the other to reach an exit. You must position yourself in such a way that you use each character's body to get around the level. Each world introduces a new mechanic to keep things fresh. The whole game is played only using the two analog sticks (the d-pad and face buttons work, but the two analog sticks are best, in my opinion). It can also be played in local co-op, however with how often you have to fling yourself around, coordinating the correct movements to the other player would be exhausting, and it is easier to experiment yourself.
Completion Time: ~3.5 Hours
Extra Content: There's really no extra content, but $4 for what's almost a 4 hour game isn't bad. There is an easy platinum trophy however.
Description: This is actually a sequel to the Steam exclusive Horizon Shift, which sports a different aesthetic and isn’t quite as good from what I’ve read. Horizon Shift ’81 mimics the look of a fixed screen shoot ‘em up from the early 1980s but comes with a few twists of its own. Your ship is positioned in the middle of the screen on a horizontal line rather than the bottom, and you have to flip between sides to deal with enemies coming from both the top and the bottom. The line can be broken in different places – leaving a gap where you can fall to your death – by asteroids and certain projectiles. This is where the expanded moveset comes into play: you can jump between gaps and also over enemies who attach themselves to the line. Enemies on the line can also be taken out with a horizontal shield bash that regenerates after a few seconds. There is a boss after every five stages, some of which will actually bring the line down to the bottom of the screen, while others retain it in the middle. Horizon Shift ’81 has a number of customizable settings that change everything from the aesthetics, to the difficulty, to the checkpoint/lives system, to the speed of the game, and more. The two main modes are a choice between three lives with a checkpoint before and after every boss, or a checkpoint at the beginning of every level but only one life.
Completion Time: ~3.5 Hours (Normal Mode on Arcade Style)
Extra Content: There are a number of ways to customize your future playthroughs, and there’s an unlockable boss rush mode after finishing the game. The few trophies are relatively easy to obtain. There is no platinum trophy for this game.
Description: Daggerhood's main hook is the use of its sword teleportation mechanic. You throw your sword with a button, and you press the same button again to teleport to where the sword is. While this is a mechanic that has been seen in some Metroidvanias, I haven't seen a tight, linear 2D platformer make use of this mechanic before. Each level has a number of collectibles and some small side sections as well, but for the most part the path to the finish is clear - it's just the execution that's the tricky part. Add in teleportation portals to make things even trickier.
Completion Time: ~2.5 Hours
Extra Content: As this is a Ratalaika Games published game, the platinum trophy only takes about 1-1.5 hours to achieve. You can get it well before you even finish the game, which is a shame because the game had all the makings for a fun platinum trophy. There are tons of collectibles in each level, and each level records your time. So there is a lot here to extend to the playtime.
Description: Usually with Metroidvanias, I expect a long, difficult game that's difficult to navigate. Momodora: Reverie Under the Moonlight is a counter to those ideas while still maintaining the exploratory nature of the sub-genre. The plot is pretty simple and doesn't feature a ton of story, but there are a few NPCs you talk to throughout your quest. The combat is also fairly simple, but the boss fights you engage in are all great. Without much weapon customization, it's stripped to the basics of dodging enemy attacks while trying to get a hit in. It makes for a game that's easy to get into and instantly start enjoying. All of the areas are visually appealing, some more than others, and each of them lasts shorter than you'd expect. The game is only around 3-5 hours, but it feels like you've played so much more in that time. Some games only really start to take off by the time this game finishes.
Completion Time: ~4 Hours
Extra Content: Getting 100% map completion should only take an hour or two of cleanup. I did miss an optional boss on my first playthrough. There are also items to discover, and the trophies give fun challenges to extend the life of the game. Unfortunately there is no platinum trophy for this game. One cool thing I liked was that beating a boss without getting hit at all gives you a useful item. It also features New Game+, allowing you to carry over most of your items, making the game more difficult, and changing up enemy placement.
Description: Ultra Hat Dimension follows Bea through a series of rooms in a palace on a quest to undo the magical spell that has made the mythical Spluff creatures want to attack one another. There is a little bit of backstory via one sentence thoughts from Bea in between levels, but nothing major here. The gameplay revolves equipping four different types of hats and using them to evade or push Spluffs around to retrieve the key and reach the door. Each Spluff dons one of four different hats which effects their behavior towards other Spluffs and you. You will be punched one tile back by every Spluff unless you’re wearing the same hat as the Spluff. Spluffs interact with one another differently depending on what hat they’re wearing in a rock, paper, scissors kind of way – they may punch a Spluff back one space, get into a scuffle that allows you to get close to them without wearing a hat, or they may temporarily disable them in a way that allows you to access the space the Spluff consumes within eight moves. There are undo and reset buttons included that allow you to quickly rewind mistakes. There are some clever puzzles accompanied by catchy tunes and a charming pixel art aesthetic. The difficulty is about average.
Completion Time: ~3 Hours
Extra Content: Since this is published by Ratalaika Games, getting the platinum trophy can be obtained after only clearing 2/3 of the levels. There are a few custom maps on the PC version of the game but no additional content on consoles.
Description: Remothered: Tormented Fathers feels very old school in its design philosophy - no weapons outside a few self defense items and distraction items. You go back and forth in the mansion and have to learn the layout and where things are to proceed. You have to manually select the key item from your inventory to use on triggers (but a key icon is still shown to guide you a little). The sounds in this game do a great job of evoking tension, and I appreciate that the stalkers don’t seem to teleport, so if you can get away from them, you’ve earned your freedom for awhile. This is the first game in a loosely connected trilogy, with the second one due later this year.
Completion Time: ~6 Hours
Extra Content: There are some collectibles you can go back for, but not a whole beyond that. Unfortunately there is no platinum trophy for this game, and you'll probably get most of the trophies - if not all, except the collectibles one - on your first playthrough.
Description: Reverie is a mix between Zelda’s gameplay, Earthbound’s aesthetic and humor, and a New Zealand folktale – the legend of Maui and the Giant Fish. Instead of the more traditional sword and shield style fantasy, Reverie instead opts for items and tools a modern boy is more likely to find in his possession, like a cricket bat, a yoyo, and a nerf gun. Similarly, the first dungeon is grandpa’s basement, where you’ll square off against a giant hedgehog and a tumble dryer. That said, the game does get more fantastical with the last two locations, particularly the last one. It’s a relatively easy game overall, though the fourth and especially fifth dungeon offer up a moderate challenge. The indie scene has produced a lot of Zelda-like games in recent years, but this is the only one I know of that isn’t your standard medieval fantasy.
Completion Time: ~5 Hours
Extra Content: There are feathers to collect, mini games to play, and a combat focused bonus dungeon to beat. That said, a lot of this stuff is easy to stumble upon in the main quest, so you’re probably looking at about two or three hours’ worth of content after beating the game to complete everything and get the platinum trophy.
Description: Inertial Drift's distinguishing characteristic is its employment of the right analog stick for drifting. This takes a little getting used to, but it feels great once you get the hang of it, creating some exhilarating moments when perfecting corner turns. The game has 10 unique tracks + 10 reversed tracks, 16 vehicles, and four separate story arcs. Each story arc is only a couple of hours long and features a different protagonist with a different vehicle. Since you’ll be racing on the same track a few times, there are a few gameplay variations that differ from just reaching the finish line at the end, such as racking up a certain number of points that are acquired through longer drift times and other means. There's quite a bit of dialogue between races, and in the races themselves characters will frequently dish out positive commentary on your performance in the form of text in the top left hand corner of the screen. The game's aesthetics are a fusion of anime and synthwave. I've heard many fans liken the game to the manga Initial D, though I'm unfamiliar with that series myself.
Completion Time: ~3 Hours (for 1/4 Story Arcs)
Extra Content: There are a number of different modes including a Story Mode, Challenge Mode, Grand Prix Mode, Arcade Mode, two player Split-Screen, and Online, as well as a Tutorial. Completion of challenges in Challenge Mode allows you to unlock new vehicles for the other non-Story Modes. Grand Prix Mode allows you to race using different characters/vehicles through a connected set of challenges, while Arcade Mode is for one-off races. I wouldn't recommend this game for online play as the user-base is pretty small (hence it being overlooked) and you're unlikely to find a match. Getting the platinum trophy is fairly difficult.
Description: This is an action platformer that emulates arcade games from the latter half of the 1980s, but it is probably most reminiscent of Super Ghouls 'n Ghosts. The creator, Locomalito, states that the soundtrack uses the true arcade sound of the YM2203 chip. The game is hard, but the checkpoints are never more than a minute or two apart, and the lives' system/continue system has no penalties outside of locking you out of trophies. This is a very boss dense game - in the ~4 hour run-time it takes to complete the game, you fight 19 bosses. The handful of weapons and items you pick up helps lend variety to the combat, and no two boss fights feel the same.
Completion Time: ~4 Hours
Extra Content: The game has two endings. Most players will get the bad ending the first time around and be locked out of the final stage (which is the longest stage in the game). You do have to play through the game again to get the good ending, but you'll likely do it in half the time. If you want to see all the major content on your first go around, I recommend looking up how to get the good ending before you play the game. As far as trophies are concerned, the platinum trophy is very difficult to obtain. If you like an extreme challenge, this one's for you.
Description: Pato Box follows an anthropomorphic duck boxer on an adventure through a stylistic noir comic book world. “Pato” is a Spanish word that translates to “Duck” in English (the game was developed by a Mexican studio). The boss fights are heavily inspired by Punch-Out’s gameplay, but there are levels outside of these fights to help differentiate it. Most of the levels can be selected in any order you choose and typically serve as a leadup to the boss fight. Bosses are usually introduced by a cutscene followed by some dialogue taunting Pato Box. The levels play entirely differently from the fights, but the themes of the level match those of the bosses. The levels will employ various elements of evasion, stealth, exploration, and a few time-based mini-games. The casino level, for example, will have you walk around the casino looking for chips and punching the slot machines to earn enough to pay entrance to the fight, while the food factory has you evading stompers, sawblades, and butcher knives as you work your way through the level. There are variety of things to find throughout the levels: tokens for decorations in Pato Box’s room, backstory on the boss of the level and the world, and tips on how to win the upcoming fight. The fights themselves lock Pato Box in the middle of the screen, allowing you to block, juke left or right, and perform a low or high jab to the left or right. The game foregoes a HUD in favor of a visual representation of your health via scars on your body, which I thought was a nice touch. While the levels and bosses play pretty differently from each other, they’re weaved together by a dark and intriguing story that follows Pato Box’s quest for retribution against an evil corporation.
Completion Time: ~7 Hours
Extra Content: There’s an Arcade Mode that lets you replay boss fights and some collectibles to find in the main campaign. The trophies are very difficult, and many ask you to beat a boss without taking a single hit.
Description: The Count Lucanor’s story is very fairy tale-esque – more like a classic fairy tale as it can be pretty dark and grotesque at times. On his 10th birthday, Hans chooses to leave his mother in a quest for wealth. After some walking and conversation with NPCs you find along the way, you stumble upon a large mansion and find that the count of this mansion is looking to pass his wealth onto an heir who can prove himself worthy – “worthy” in this case being the one who can figure out the count’s name. From here, you are tasked with adventuring through the mansion and solving environmental puzzles in a nonlinear way to acquire the letters that spell the count’s name. There is a survival horror element to the game, as you are unable to attack the enemies in the mansion and instead must crawl under tables and find other ways around them. You can place candles around the mansion to light it up to help you better evade enemies, but your usage is limited (though you can find more).
Completion Time: ~4 Hours
Extra Content: There are five different endings and some puzzles/rooms you don’t even have to do. This could double your playtime – maybe even more if you don’t use a guide. The platinum trophy requires every ending and a few other things but is pretty easy to get if you use a guide.
Description: The Bunker is an FMV point & click adventure, meaning it features real actors and environments just like a live action movie. Many of the actors involved have been in high profile movies/TV shows as well, including The Hobbit, Game of Thrones, Star Wars, and Penny Dreadful. The game takes place in a fallout shelter and follows the last survivor as he tries to find a way outside following the death of his mother, after living 30+ years in the bunker. The gameplay has you solving puzzles and finding ways to proceed to the next area. The story is the focal point of the game though, and it frequently switches between the past and the present to tell its story. There’s a good juxtaposition between the lively past and the lonely present that makes you question how the protagonist ended up as the last survivor. There’s only one narrative choice to make in the game, and it comes at the very end. The game also works in handheld mode with touchscreen functionality if you'd prefer to play it that way.
Completion Time: ~2. Hour Completion Time*
Extra Content: You can replay the game and try to find all the collectibles. Most of them give more background on the story. You can trigger the ending you did not choose the first time around by simply reloading the last checkpoint, so there is no need to play through the whole game again to unlock it. Getting the platinum trophy is fairly easy.
Description: A Tale of Paper takes direct inspiration from Little Nightmares, sporting the same sideview camera angle and minimalist narrative. It’s a little less creepy and has the interesting twist of transforming into a variety of different origamis on the fly: from a little alien creature, to a frog, to a ball, to a paper airplane, etc., all with the push of a button. You’ll use a combination of different origami shapes to overcome the obstacles in the area, and you’ll be accompanied by some gorgeous sceneries in the process. The gameplay is pretty easy in both its platforming and puzzles, making it an easygoing, movie-esque kind of game. While the story is minimalist, it results in a satisfying conclusion, and it really feels like you’ve been through quite a journey even with the short runtime. The game evokes the feeling of being a tiny specimen in a larger-than-life world – Toy Story 2 is probably the most apt comparison I can make. Outside of Little Nightmares, I haven’t played another game quite like this.
Completion Time: ~1.5 Hours
Extra Content: I got seven of the eight origami collectibles in my first run-through. The trophies also only offer a few extra things to do, but I’d recommend reading the list of trophies before you play the game if you want to get the relatively easy platinum trophy.
Description: If you liked Detroit: Become Human or Until Dawn, Late Shift will be right up your alley. This game is a bit different from both those titles in that it's an FMV, with the gameplay solely consisting of the choices you make. You receive prompts at key moments in the story on what you want your character to do next, and this effects the outcome of the game. It plays more like Black Mirror's Bandersnatch, though this game came before it. The story follows an everyman who gets tangled up in London's criminal underground just as a result of being in the wrong place at the wrong time.
Completion Time: ~1.5 Hour Completion Time*
Extra Content: There are 180 choice points and 7 different endings. There is a platinum trophy, and I only got 4 out of 21 of the trophies on my first playthrough. There are a number of different routes to take with the game.
Description: SINNER: Sacrifice for Redemption is a Soulslike boss rush - there are no levels and only small area before each boss to practice your moves. There are eight bosses, the first seven allowing you to fight in any order, each representing the seven deadly sins. You are equipped with everything the game has to offer from the beginning (except for the New Game+ weapon they give you), and instead of becoming more powerful, you gradually lose things with each boss you defeat, hence the “sacrifice” in the title. It’s like a reverse RPG. Each boss has a different sacrifice associated to it – one may deplete your throwing items’ usage, while another will deplete your health and stamina. Picking the best order to fight them in adds a little strategic thinking to the game, as you may be more dependent on your large health and stamina bar more than your throwing items’ usage, for example. The game is fairly difficult, so your victories over each boss feel very gratifying when they do come.
Completion Time: ~5 Hours
Extra Content: There is New Game+ that offers you an additional weapon. The trophies task you with a few things you have to pull off in battles, and the platinum trophy is pretty easy to obtain.
Description: Verlet Swing’s aesthetic is as intriguing as its gameplay: you are tasked with grappling and swinging yourself across these vaporwave styled levels without hitting anything. The levels are all very short, but you’re likely to play many levels dozens of times before even finishing it… just to get a 1/4 rank. The ranking system is actually very cool, in that it encourages you to find alternative paths or sometimes just building up more momentum to get to the end faster. Most levels do seem to have a set path, but at the same time, with the proper grappling of the mechanics, you can forge your own, which is a game in itself.
Completion Time: ~7 Hours
Extra Content: There’s an in game challenge menu that mostly recycles a lot of the base game content – though there’s a particularly funny one that switches the perspective to third person to play as a knockoff Spiderman. You can also go back and try to get the best possible time for each level. Getting the platinum trophy is extremely hard and I believe is at 0.1% completion.
Description: Neon Drive is a challenging rhythm game with a synthwave aesthetic and appropriately matching music. The objective of the game is to evade the obstacles coming at you by transitioning between four lanes at the right moment using either two of the face buttons, D-Pad, or shoulder buttons. Personally I found the shoulder buttons worked best. The game will occasionally transform you into other vehicles that mix the gameplay up a bit - one notable example is when you turn into a plane and transition between eight lanes in a 360 degree orientation. There are only eight levels that are all about three minutes in length if you were to beat them with no deaths, with two checkpoints and two health points that regenerate between checkpoints. While this all sounds very generous, most of these levels will still take you dozens of tries, though the life reset is almost immediate so you can get back into the action right away.
Completion Time: ~3 Hours
Extra Content: There are two harder difficulties, an endurance mode that sees how long you can go without dying, a free run mode that allows you to play through the game without reset (only unlocked after beating each level), and online leaderboards. The trophies are very hard to get, and there is no platinum trophy.
Conclusion My top 5 on the list in order would be the following: (1.) Hayfever, (2.) Valfaris, (3.) Cursed Castilla: (Maldita Castilla EX), (4.) Momodora: Reverie Under the Moonlight, and (5.) Bleep Bloop. Have you played any of these games? What are some other overlooked single player indie games? If you’re looking for more indie games to play, see my post here:
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